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Temperate Theater
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Wed Mar 04, 2009 2:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

partyzanPaulZy wrote:
Can I print it and hang on my wall? #Tongue


LOL!

Anyway, I MISSED SO MUCH WHILE I WAS GONE!!!
the meteor crash looks really nice though. Wink

EDIT:
Aro wrote:
A mix of old and new:

Is one of those screenshots skeleton remains? They look really big though Smile

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 05, 2009 5:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

No skeletal remains, it's all vehicle debris.

Anyway, here is another mix of old and new. Our old Crops converted to the new terrain and some new grain silos I made today.


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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Mar 05, 2009 6:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

because trees in the middle of grain fields makes sense? #Tongue

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The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 05, 2009 6:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Someone get Team Black a screen shot of the crops on the Red Alert 2 map May Day?

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Mar 05, 2009 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

even so, the point still stands #Tongue

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The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 05, 2009 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, but does it really matter? #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Mar 05, 2009 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dude, the trees on crops in Red Alert 2 were obviously fruit plantations. These trees don't even have apples! D:

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 05, 2009 6:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, like you can see the apples on RA2 trees either. We're not supposed to be paying attention to the trees.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Mar 05, 2009 9:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a bloody game ppl, does it really matter? It's about war, not about if it's biologically correct Razz

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Boogiewoo0
Missile Trooper


Joined: 24 Dec 2008

PostPosted: Fri Mar 06, 2009 12:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
We're not supposed to be paying attention to the trees.


The first time I played the first mission in C&C3, the first thing I noticed was the sign near the gas station had an obscenely high gas price on it. Even if you don't think it's going to be noticed, it will.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Mar 06, 2009 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
Yeah, like you can see the apples on RA2 trees either.


Actually, you can Wink Just look at the red dots in TREE02.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Mar 06, 2009 3:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

DROP THE TREE THING! #Tongue

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Noscoper
Soldier


Joined: 14 Feb 2009
Location: Australia

PostPosted: Sat Mar 07, 2009 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

NO NUB TREE MUZ BEH PRFECT!!!
And i noticed the gas thing too!

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Tiberian sun Mapper
Current Project: I was thinking about a mod... but that's to far for a newb.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Mar 10, 2009 3:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Stuff.



mocas.PNG
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mocas.PNG



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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Tue Mar 10, 2009 8:18 am    Post subject: Reply with quote  Mark this post and the followings unread

STOP!


#Tongue



OP needs a little bit more dirt.

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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Tue Mar 10, 2009 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Erm are you guys going to change the tiberium?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Mar 10, 2009 1:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Easier said than done, we're working on it.

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Revolutionary
Commander


Joined: 19 May 2008
Location: Scotland, starting a Revolution Cameo: metricon. Posts:???

PostPosted: Tue Mar 10, 2009 4:35 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Creator of TS:BoB and some other things that might be good when finnished.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Mar 10, 2009 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cliffs are still being made, but Droke has shown no progress on making the cliff renders. Sad What we really need right now is new dirtroads and new cliffs.

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Noscoper
Soldier


Joined: 14 Feb 2009
Location: Australia

PostPosted: Wed Mar 11, 2009 10:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Dirtroads= bugger... why bother when you can make a better construction yard (Anybody noticed the cleanlness of it?)

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I am a sniper, and my lazer gun goes PEW PEW PEW.

Tiberian sun Mapper
Current Project: I was thinking about a mod... but that's to far for a newb.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Thu Mar 12, 2009 4:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Boogiewoo0 wrote:
Quote:
We're not supposed to be paying attention to the trees.


The first time I played the first mission in C&C3, the first thing I noticed was the sign near the gas station had an obscenely high gas price on it. Even if you don't think it's going to be noticed, it will.

I was too interested in the wrecked building lol, then I noticed the rediculas price, bugga that Laughing
Aro how about just make an apple tree and put that in Very Happy

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 12, 2009 4:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Bunch of tree huggers.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sat Mar 14, 2009 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's look nice Very Happy



mocas_703.png
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mocas_703.png



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Can you hide from me Wink?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Mar 14, 2009 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

If only you could write, Anderwin -_____-

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Sat Mar 14, 2009 9:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
If only you could write, Anderwin -_____-

He has Dyslexia, he can't help it. Neutral

Last edited by 0warfighter0 on Sat Mar 14, 2009 10:22 pm; edited 1 time in total

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Mar 14, 2009 9:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

It just shows how big this mod is to some people - that they'll stare at a screen-shot for half an hour to pick out every tiny little error Laughing

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Sat Mar 14, 2009 9:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Isn't that good? Aro will have an easier time fixing them now. Wink

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Mar 14, 2009 9:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Neither one of those are errors. -_-

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Mar 14, 2009 9:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
If only you could write, Anderwin -_____-
Laughing

0warfighter0 wrote:
He has Dislexia, he can't help it

It's spelled "dyslexia". Hmm, wonder what that means. Razz

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Mar 14, 2009 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Everything that he pointed out was mainly visual errors caused by terrain that hasn't been replaced yet, you've got to check these things Anderwin. Wink

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Sat Mar 14, 2009 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:

It's spelled "dyslexia".

Fixed.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Mar 14, 2009 10:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Don't start that crap here.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 19, 2009 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Surprise!


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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu Mar 19, 2009 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

The perspective of that car in the water looks weird. The rest looks awesome as always. Wink

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Thu Mar 19, 2009 7:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

That place looks like an ossum spot for SP starting location where you build your base.

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Mar 19, 2009 7:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't plan on turning this into a playable map, this is my test map. Razz

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Thu Mar 19, 2009 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know, we got to download it in 3.0 Wink

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DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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Noscoper
Soldier


Joined: 14 Feb 2009
Location: Australia

PostPosted: Thu Mar 19, 2009 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nod in the corner = win.

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I am a sniper, and my lazer gun goes PEW PEW PEW.

Tiberian sun Mapper
Current Project: I was thinking about a mod... but that's to far for a newb.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Thu Mar 19, 2009 9:21 pm    Post subject:   Reply with quote  Mark this post and the followings unread

damn Nod sprayers #Tongue

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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Fri Mar 20, 2009 4:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Freaking nice Donut shop! (if it is) )0.o

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Mar 20, 2009 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ya, it is.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Apr 21, 2009 1:02 pm    Post subject: Reply with quote  Mark this post and the followings unread




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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Tue Apr 21, 2009 1:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

a lot better than the original cracks Smile

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Q45
Tiberian Fiend


Joined: 28 Feb 2009
Location: Tampere, Finland

PostPosted: Tue Apr 21, 2009 1:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, they look much better now. Smile

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Twisted Insurrection's Lead Campaign Developer

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Apr 21, 2009 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why did you make a new topic for these rough pieces if you eventually show them here? Razz

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Apr 21, 2009 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

That was the staff forum...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Apr 21, 2009 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
That was the staff forum...


Ah. My bad Very Happy

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Tue Apr 21, 2009 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

They look better, it would be better if you made the terrain less repetative though, as it really buggs me. Confused
(yes I know you wanted to just show off the cracks but it's kind of annoying...)

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Apr 21, 2009 7:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's because FinalSun doesn't randomize tiles very well. Those pictures were both taken in FinalSun. I'll get some in-game images of them once I've finalized them.

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Tue Apr 21, 2009 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, but why don't you use your test map to show them? Smile

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