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Japanese Wips
Moderators: DaFool, Dutchygamer
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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Feb 01, 2010 4:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

The-Light wrote:
Dutchy: Gigafort is base defense, right? then why not code it like a Firebase with an initial payload of five turrets.

Doh, I keep forgetting that #Tongue

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Jun 11, 2010 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread

here a model, no comment on the logic...



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JJ_
Light Infantry


Joined: 12 Sep 2008

PostPosted: Mon Jun 14, 2010 3:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

May I ask how you coded the Iron Curtain? Because you can apply the same basic logic to it for invulnerability.

For the unit inside to be unable fire, use a STATUS weapon with the status type NO_ATTACK attached to it. You can also use another weapon with the status type of MASKED to prevent enemy units from firing it, but will do nothing for invulnerability.

Additionally, you can make every weapon use a projectile and have the shield bubble have a (or even multiple) PDL-like weapon that fires very fast to zap every single projectile.

The unable to move bit is trickier. Of all the status bits listed in the module list, I think you can go for one of the STATUS_RIDER types, and have every unit use a locomotor with 0 speed for that rider type.

Maybe the DESTROYED is promising, you can even omit the MASKED status as units don't shoot at dead things. Well, you should try every one of the status bits listed there and see which works best.

Set the bubble as a structure that doesn't allow collision, and other units should not be allowed to pass through it anymore.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Jun 14, 2010 3:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

We haven't coded it yet. TBH, I think we shouldn't use any of the secondary SW, as most of them are very hard to code, or not codable at all, or won't really work like the originals...

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Jun 22, 2010 11:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

This guy has been kinda forgotten, but no longer!



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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Jun 23, 2010 12:58 am    Post subject: Reply with quote  Mark this post and the followings unread

YES! More unsure people to send to their deaths.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Nov 26, 2010 1:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Some long forgotten japanese objects for ya.



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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Nov 27, 2010 3:55 am    Post subject: Reply with quote  Mark this post and the followings unread

oh look, another forgotten japanese unit



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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Nov 27, 2010 6:58 am    Post subject: Reply with quote  Mark this post and the followings unread

It will eat your tanks.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Nov 27, 2010 10:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Tau Ronin! #Tongue

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Nov 27, 2010 11:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Lol definitely Tau. Maybe they're just too square & the legs could be a tad closer together I think.

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sat Nov 27, 2010 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks like he'll OM NOM NOM enemies if he gets to them

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Nov 28, 2010 1:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
Tau Ronin! #Tongue


Ah, the ultimate irony of it being a melee unit!

But I do agree with Omega, the legs do seem a bit too far apart.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Mon Nov 29, 2010 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks like it has a TV for a head. Looks great nevertheless but doesn't seem to be able to pierce the heavens #Tongue

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