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The "DestroyableBridges=no" special flag
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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Fri Mar 27, 2009 4:23 am    Post subject:  The "DestroyableBridges=no" special flag
Subject description: Why isn't it working?
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Title explains the situation, that damned flag isn't working!!! #Mad
The bridges are still destroyable... what the hell?

If you need to look into it or see for yourself, here's the map. I'ts complete when I get that flag working.

(Warning: It's very probable this map doensn't suit your taste, having pre-built bases, with 8 oil derricks per player. But I don't care, I'm gonna play this over LAN with a friend who does like that)



sandbox 1v1.yrm
 Description:

Download
 Filename:  sandbox 1v1.yrm
 Filesize:  113.65 KB
 Downloaded:  147 Time(s)


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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Fri Mar 27, 2009 5:30 am    Post subject: Reply with quote  Mark this post and the followings unread


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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Mar 27, 2009 8:50 am    Post subject: Reply with quote  Mark this post and the followings unread

You would need a workaround for MP maps like

[CombatDamage]
BridgeStrength=900000

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Mar 27, 2009 4:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

What if you take a negative number as strength?

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Fri Mar 27, 2009 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

It explodes when the map starts? #Tongue

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Boogiewoo0
Missile Trooper


Joined: 24 Dec 2008

PostPosted: Fri Mar 27, 2009 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now that would be great! If you could just delay the explosions...

Randomly exploding bridges map!

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