ALL main battle tanks from ALL factions should be Tier 2
33%
[ 2 ]
Total Votes : 6
Author
Message
DaFool
Defense Minister
Joined: 07 Nov 2006
Posted: Sun Apr 26, 2009 4:18 pm Post subject:
The Red Alert 3 Tanks
So the tanks in red alert 3 were made to be tier 2 instead of immediatly being available to be built to cut down on tank spam. However, when compared to the other factions whose tanks are immediatly available, this can pose a potentially large unbalance. So, should I change it for the sake of balance, or leave it be? Or should the Ra3 Tanks be buffed so that they are worth the tier 2 position? They already get pretty cool secondary abilities, such as the laser pointer, so maybe thier position is justified. Your thoughts? _________________ Please, read the signature rules of the forum. QUICK_EDIT
Leave them, they've all already got plenty of AT anyways. Also the RA3 tanks afe far more powerful, for instance the Allied Guardian tank (Allies usually being the weaker/faster side) costs 950 and is only slightly worrse than the 1050 soviet Hammer. The Japs are a weirdo side anyways so I think they should be able to halndle tanks not being in the normal Tier 1 slot. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Sun Apr 26, 2009 6:18 pm Post subject:
The special abilities of the Hammer Tank and Guardian more than justify their placement as T2. The capabilities of RA3 T1 Anti-Tank infantry should make up for the lack of T1 tanks.
The Tsunami Tank is another story, but I guess the fact that the Tsunami has the highest damage per second of any T2 RA3 tank and has amphibious capabilities justifies the lack of a good secondary.
Hammer DPS = 35
Guardian DPS = 30
Tsunami DPS = 40 _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
DPS misleading sometimes, not a bad point. In groups of 4+ the guardian's DPS is less meaningful thanks to double damage laser pointers _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
and it's even more meaningless when I am the coder
I am like the architech from the matrix. muhahaha
anyways, Japan may have the weakest of the tanks, but they have the tengu, which is like an airplane too, so they get to have that unit early. The allies have the laser pointer, which is really useful (the Americans had the avenger, and that cost like 1500). Another posibility is that you could get the tanks at T1, and purchase the upgrades at T2, but I don't really like that idea, since I'm not really pro-purchasable upgrades. _________________ Please, read the signature rules of the forum. QUICK_EDIT
I do not see a point in making the more powerful RA3 MBT's tech one, if you need them you'll rush for them anyways. I personally in RA3 build my War Factory rather late so I don't really care, with Generals it's the same thing. By the way, if the ZH coding is how it seems, then the Guardian Tank Laser effect will be the same as in RA3. QUICK_EDIT
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