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Aboreus Abyss (2)
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Dec 23, 2009 12:11 pm    Post subject:  Aboreus Abyss (2) Reply with quote  Mark this post and the followings unread


(Click the preview to view map in actual size)


Arboreus Abyss: When both GDI and Nod commanders heard reports that the near-mythical Tiberium variant, Tiberium Arboreus, was sighted in the deserts of a region aptly named "The Abyss", both factions set up outposts nearby to harvest the substance. However, they foolishly entered the area ill-equipped... After no more than a few short days, contact with the harvesting outposts was lost.

Author: [TiberianFuture]

Last edited by Aro on Fri Jun 07, 2013 2:43 pm; edited 2 times in total

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Wed Dec 23, 2009 1:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice, I love those details like the small bases and bodies!

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Wed Dec 23, 2009 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the grim atmosphere: the bodies, abandoned base, and I see some very aggressive new lifeforms in the middle.

So, you've made several new colors of tiberium? Is this purple color going to be in the campaigns as well, as part of the story?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Dec 23, 2009 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Indeed it will be, Blue tiberium has already had it's part in the story and so will the other two types.

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Wed Dec 23, 2009 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great map, only 1 problem is that the walls of the bases are completly undamaged...I'm guessing you used the buildings rather than the overlay which allows you to place damaged walls?

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Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Wed Dec 23, 2009 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh, crap, how could I have missed that.
Aro, could you...?

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Vs. bikeRushOwnz in tournament.
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Dec 23, 2009 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Uuuuuuuughhhh, OK. #Tongue

Edit: Done.

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