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C&C4
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Dec 26, 2009 1:40 pm    Post subject:  C&C4
Subject description: Best RTS of 2010?
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Click here.

As you can see, a handful of people have voted how succesful they think C&C4 really, in all truthfulness, is. Decide what you think, and join the voting if you like.

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Sat Dec 26, 2009 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it's going to be a miserable failure. Have you seen the faction videos? It's even more campy than RA3!

The CnC series has jumped the shark with this. No way around it.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Dec 26, 2009 3:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

TBH I'd be happy if someone just uploads the FMVs when the time comes. That's all I want to see...

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Sat Dec 26, 2009 3:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

IMO EAs RTS dev team has totally lost track of what made C&C fun to play.

Heck, C&C4 will be even less C&C than Generals, gameplay-wise.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sat Dec 26, 2009 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

At this point I could care less. Bret Sperry must feel shamed..

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Styledatol
Flamethrower


Joined: 23 Jul 2006
Location: Toronto, Canada

PostPosted: Sat Dec 26, 2009 6:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's not C&C the way Westwood envisioned it, and I don't think you should see it that way when you judge the game. In it's own right it will probably be a good game (that's the feel I get from the short time I had with the beta), best RTS of 2010 is a huge exaggeration though.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sat Dec 26, 2009 7:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bad unit designs (dammit I LOVE the Forgotten's mutant bus! WTF are with it's turrets!?), crawlers not as good as in UaW (they're nothing more than mobile barracks, warfactories that need to deploy first before usage), completely different gameplay style, etc.

I still like some of EA's other games (like Burnout Dominator Twisted Evil ), but they just blew it with CnC4 :/

Westwood Studios - they made the great games.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sat Dec 26, 2009 7:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bret Sperry shouldn't have been so eager to sell his company and creation out. What an asshole he is. I feel no sympathy for him. In fact, ztype him. Its thanks to him that C&C4 is... what it is.

Now, onto C&C4. It looks interesting. I don't think my PC can run it however. I'm not upgrading to run one game when I've all but quit PC gaming though. Why are they even asking for the 'best RTS of 2010' though? Shit, it's still 2009. besides, you know Starcraft is going to win. What is the point?

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Dec 26, 2009 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm with PizzaAtomica on this one:
PizzaAtomica wrote:

Here is a list of things that don't need to be changed:

- The title
- Joe Kucan

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Pepzi
Plasma Trooper


Joined: 26 Nov 2004
Location: Sweden

PostPosted: Sun Dec 27, 2009 12:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
Bret Sperry shouldn't have been so eager to sell his company and creation out. What an asshole he is. I feel no sympathy for him. In fact, ztype him. Its thanks to him that C&C4 is... what it is.

Now, onto C&C4. It looks interesting. I don't think my PC can run it however. I'm not upgrading to run one game when I've all but quit PC gaming though. Why are they even asking for the 'best RTS of 2010' though? Shit, it's still 2009. besides, you know Starcraft is going to win. What is the point?


You think it's as simple as that? WW had shareholders, EA bought the majority of the company shares when Virgin interactive was being put out of business/or sold out.

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Sun Dec 27, 2009 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Why is this even being brought up. Uh, gaiz, StarCraft 2 is coming out in 2010. End of competition.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Dec 27, 2009 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Yer, C&C4 is no competition considering it doesnt even have a fan base.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sun Dec 27, 2009 2:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Westwood didn't have shareholders. Westwood was -given over- in an agreement between NYSE: SP and NYSE: VIA (Spelling Entertainment and Viacom) to EALA for 122 MILLION. Westwood shareholders didn't exist.

LOS ANGELES--(BUSINESS WIRE)--Sept. 4, 1998--Spelling Entertainment Group Inc. (NYSE:SP) (PSE:SP) Friday announced that it and Viacom Inc. (AMEX:VIA) (AMEX:VIAB) have completed the sale of the stock of Westwood Studios Inc., a subsidiary of Virgin Interactive Entertainment Ltd. (VIEL), and certain other development assets to Electronic Arts for $122.5 million in cash.

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Pepzi
Plasma Trooper


Joined: 26 Nov 2004
Location: Sweden

PostPosted: Sat Jan 02, 2010 11:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
Westwood didn't have shareholders. Westwood was -given over- in an agreement between NYSE: SP and NYSE: VIA (Spelling Entertainment and Viacom) to EALA for 122 MILLION. Westwood shareholders didn't exist.

LOS ANGELES--(BUSINESS WIRE)--Sept. 4, 1998--Spelling Entertainment Group Inc. (NYSE:SP) (PSE:SP) Friday announced that it and Viacom Inc. (AMEX:VIA) (AMEX:VIAB) have completed the sale of the stock of Westwood Studios Inc., a subsidiary of Virgin Interactive Entertainment Ltd. (VIEL), and certain other development assets to Electronic Arts for $122.5 million in cash.


They did, you even proved that they had.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Jan 02, 2010 7:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

m7 wrote:
Why is this even being brought up. Uh, gaiz, StarCraft 2 is coming out in 2010. End of competition.

it is true... C&C4 cannot compete with a game which has a fanbase to start with, and will attract many modders from outside the fanbase for the mythically usable engine.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sat Jan 02, 2010 8:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dude. Westwood didn't have shareholders. Viacom, Spelling Corporation, and EA had shareholders. Westwood was just a section of Viacom with no investors in it. You realise that if Westwood and every little group inside Viacom had holders, it would be the equivalent of every branch of EA having holders? Its the same situation as EA's. Only EA has holders. EALA and EA Redwood don't have holders.

The exact same thing here.

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Jeffman12
Vehicle Driver


Joined: 19 Jan 2004

PostPosted: Mon Jan 18, 2010 5:23 am    Post subject: Reply with quote  Mark this post and the followings unread

I know probably about a third of the less hardcore C&C fans probably won't get it just because Nod looks like they've sourced all of their schematic design out to Fisher Price.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Mon Jan 18, 2010 5:37 am    Post subject: Reply with quote  Mark this post and the followings unread

You also forgot the fact that the Cyborg Commando looks like something from Power Rangers and all of GDI's "weapons" are Ion this or Railgun that. Apparently no one cares any more for a good ol' fasion 120mm Cannon.

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Jeffman12
Vehicle Driver


Joined: 19 Jan 2004

PostPosted: Mon Jan 18, 2010 6:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Okay, so Fisher Price and Bandai.
But here's the beauty of the railgun: You can use 120mm Shells with one of those bad boys also. Don't get me wrong, they've stopped innovating a long time ago, and it looks like C&C 4 is just gonna be an Xbox commander's wet dream. From what I can tell, it's either being fatally dumbed down, or irreversibly complicated...
Your base frigg'n respawns for crying out loud.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Mon Jan 18, 2010 6:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Command & Crap 4 Tiberian Trash is one of those games your just look at and wonder "WTF are the devs thinking?"

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Mon Jan 18, 2010 9:04 am    Post subject: Reply with quote  Mark this post and the followings unread

That is what I feel when I put on Tiberian Sun. Your point?

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blubb
General


Joined: 31 Jul 2005

PostPosted: Mon Jan 18, 2010 11:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
That is what I feel when I put on Tiberian Sun. Your point?



thats what i feel when i put on RA2/YR...

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Jan 18, 2010 11:34 am    Post subject: Reply with quote  Mark this post and the followings unread

only problem the c&c4 have IMO is just only it's C&c"4"
all problem will be solve if they just change the game name to another like "C&c:Arena"

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Mon Jan 18, 2010 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the idea behind the game but it is not a good idea it ruins the point moving con yards that still build even though there moving and Tib dropped in by ships it would be so easy to control the map.

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Republic_Commando_401
Disk Thrower


Joined: 05 Mar 2009
Location: GDI Bunker K-12 A Bosnia

PostPosted: Fri Jan 29, 2010 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMG, more cnc bashing thread? Although CNC4 units are cool, but the game play and the unit cap makes it more stupid and boring then Empires At War

(ps) Of course I rather play SWEAW.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Jan 29, 2010 2:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol, CNC4 units are cool? That theyre NOT cool is one of the big problems. EALA can't design units for shit (except they did a good job with RA3, they just seem to struggle with making a "real" game). Well, thats kind of wrong as their concept artists do a good job its just their 3D artists that cock it up somehow.

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Fri Jan 29, 2010 4:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&C4 is what would've happened if they had called Sole Survivor "C&C2" and put storyline videos in it.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Jan 29, 2010 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&C4 is a musical. Period.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Sat Jan 30, 2010 12:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, while it is gonna be one of those WTF games, I do think that the gameplay overall might be interesting, though that is far from successful being I've never played a RTS like it.

Anyhow I luled at this:

Quote:
I voted 'Continue developing it, but change it'. But change it ALOT.

Here is a list of things that don't need to be changed:

- The title
- Joe Kucan

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AltomareXD
General


Joined: 22 May 2008

PostPosted: Sat Jan 30, 2010 2:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
C&C4 is a musical. Period.

I think I'll have to see that. I'm downloading the beta right now.

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sun Jan 31, 2010 11:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, no, the musical is in the single play cutscenes. The MP beta doesn't have any of that.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Mon Feb 01, 2010 12:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, C&C4's MP is gonna be a Walt Disney production.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Feb 01, 2010 2:42 am    Post subject: Reply with quote  Mark this post and the followings unread

the beta is well balanced, something EA seemed incapable of, so in this respect I applaud them. The unit design for the most part is ok, although there are several design decisions I disagree with.

I have a list of my thoughts on the EA forums, but the biggest problem is the unit cap. I understand that it's there for balance, and it really does help the balance out, it's just that there are way too few units. you get '50' points, and units cost 3, 6, 10, or 12 points. So you really don't get a whole lot...

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Feb 01, 2010 3:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Rats. EA is stealing my ideas. #Tongue

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Mon Feb 01, 2010 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Is it me or have they rammed together bits and pieces of lots of other games and resulted in something that's not as good as any of the individual games they've copied?
And had the work experience boy handle creative management?

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Mon Feb 01, 2010 3:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Daz wrote:
Is it me or have they rammed together bits and pieces of lots of other games and resulted in something that's not as good as any of the individual games they've copied?
And had the work experience boy handle creative management?


Yes.

Here's a short list of ripoffs:

1) Pop caps: Yay for ripping off the Warcraft series!

2) RTT gameplay via control points: Yay for ripping off War40k!

3) Lame ass graphical animations and bobbly units: Yay for being both horribly unrealistic and ripping off RA3's campiness!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Feb 01, 2010 4:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

You forgot 4) Story/campaign: Cheesy, yet tries to take itself seriously. Yay for ripping off RA2!

Though I'm not saying that they shouldn't use existing ideas. C&C games pretty much copied themselves, excluding graphic-wise.

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Mon Feb 01, 2010 10:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its a good game, not a great game. Its just not a C&C.
Its innovative, to some extent. But a lot of it is just picking up things from other games which appeared successful in a hope to stay with the flow.

It is very different. If you let go of what you may have hoped or expected for a sequel, then you have a chance of enjoying it. If you don't like the prospect of it, move on. Simples. I'll be getting it because I want to see the end to the story I love, and because I am starting to enjoy the beta.

The Rock-Paper-Scissors is a very strong component in the game, and can be powerful if you know how to use it, or a bitch if you don't. The achievements and arsenal is a nice touch, gives you something to strive for, and the very different subfactions require very different ways of thinking. Which is nice because it adds a bit of lifetime to the game.

The game would be better if people actually worked together. Thats one of the premises of the game, and it really does make a huge difference if you do. The team aspect of the game is pretty big, depending on the players. Get some friends and work together, and you can have a really good time. I have. Play with idiots and you know it.

The game depends on the players, like so many games. Depends on how you approach it, and how others approach it. Its not ground breaking, and its very different. But it can be good if you let it.

Also, peoples comments on the campaign. Have you seen the videos/storyboards? No? Then don't comment on it being cheesy.

And should anyone want a game on the beta, (I think its public now?) I'd absolutely love to play. Give me a pm.

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