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How do you create re-mappable textures?
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AYBABTU
Civilian


Joined: 27 Feb 2010

PostPosted: Sat Feb 27, 2010 10:36 pm    Post subject:  How do you create re-mappable textures? Reply with quote  Mark this post and the followings unread

i've made my unit an APC from RA1 but i'm trying to figure how to make it change colours depending on which colour you choose.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Feb 28, 2010 4:14 am    Post subject: Reply with quote  Mark this post and the followings unread

The far left, bottom half. All the red colours there are remap (change colours depending on house colour).

Isn't there a FAQ? This question seems to pop up frequently..

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Feb 28, 2010 4:14 am    Post subject: Reply with quote  Mark this post and the followings unread

For Tiberian Sun and Red Alert 2 voxels, use the colours #16 to #31 for remappable.

Red Alert 1 uses #80 to #95 as remaps.

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