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 Forum index » Featured Tools » OS SHP Builder » Bug Reporting
Damn bug
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PostPosted: Sat Mar 13, 2010 1:01 am    Post subject:   Damn bug Reply with quote

In the preview mode, when I change remap color, it wont change on the image.
Please fix this soon.

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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Mar 13, 2010 4:49 am    Post subject: Reply with quote

There is nothing wrong with it. This behaviour is totally expected.

Preview is preview and it wasn't made to edit the image. The remappable setting in the preview shows how your unit looks like if it belongs to a team from another colour, instead of red.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Mar 13, 2010 7:41 am    Post subject: Reply with quote

There's another a bug with the preview, though. The colours 16-31 are always read as remap, even if you view the object with another palette. For example, the preview changes the forementioned colours (depending on which "remap" colour you choose) on civilian buildings that use ISOTEM.pal.
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Mar 13, 2010 10:58 am    Post subject: Reply with quote

Yes, but doesnt the game always read 16-31 as remap?
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Screw AttachEffect. Can't think of any use for it.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Mar 13, 2010 11:59 am    Post subject: Reply with quote

OmegaBolt wrote:
Yes, but doesnt the game always read 16-31 as remap?


Not if the object doesn't use UNITEM/-SNO.pal
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Guest
Guest




PostPosted: Sat Mar 13, 2010 2:03 pm    Post subject: Reply with quote

Banshee wrote:
There is nothing wrong with it. This behaviour is totally expected.

Preview is preview and it wasn't made to edit the image. The remappable setting in the preview shows how your unit looks like if it belongs to a team from another colour, instead of red.


The preview window dont change color, its always read

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206UE
Flamethrower


Joined: 07 Jan 2010

PostPosted: Mon Mar 15, 2010 3:34 am    Post subject: Reply with quote

Λ2Ξ y0u Su2Ξ i7'S 7hΞ 0S SHP 3uiLdΞ2? If i7 wΞ2Ξ 7hΞ HVΛ 3uiLdΞ2 inS7ΞΛd, 7hΞn ΛLL y0u w0uLd hΛvΞ 70 d0 iS unchΞck 7hΞ "hi6hLi6h7 sΞLΞc7i0n" 30x in 7hΞ 30770m LΞf7 c02nΞ2.

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Drogan
Vehicle Drone


Joined: 19 Apr 2010

PostPosted: Thu Oct 13, 2011 12:00 am    Post subject: Reply with quote

Are you on the right SHP type?

It will only change the remap colour on the image if the SHP type is a unit, a building or a building animation.

You might also want to check the colour on the image with the dropper tool since there are two kinds of reds in TS/RA2.

Edit: Oops, I didn't see the date of the last post before posting.
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