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My first vxl
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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Wed Sep 03, 2003 7:58 pm    Post subject:  My first vxl Reply with quote  Mark this post and the followings unread

this is my first vxl ever made please rate it

it is a soviet battle copter a small but versatile copter with heavy missiles for their size also a light machine gun is there for any infantry who want to die but the downsize it they a quickly destroyed by stationary and heavier non stationary aa defenses



sbcptr.jpg
 Description:
soviet battle copter
 Filesize:  289.31 KB
 Viewed:  3086 Time(s)

sbcptr.jpg



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DeeZeL
Cyborg Firebomber


Joined: 10 Jun 2003
Location: Egypt

PostPosted: Wed Sep 03, 2003 9:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

the rotor seems too far away from the copter..other than that its excellent

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Sep 03, 2003 9:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree with DeeZel here.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Wed Sep 03, 2003 10:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Your spy plane is ready

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Sk8erkid
INSANE


Joined: 16 Aug 2002

PostPosted: Thu Sep 04, 2003 4:44 am    Post subject: Reply with quote  Mark this post and the followings unread

shadow looks like its at the wrong angle than the voxel? maybe just because the angle of ground

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Thu Sep 04, 2003 9:47 am    Post subject: Reply with quote  Mark this post and the followings unread

It's great! just connect the rotor ofc.. and fix the shadows (use shadowindex for that in art.ini

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Thu Sep 04, 2003 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

well i try as i only am a beginner the shadows look fine to me only a bit different because it is on a hill

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Thu Sep 04, 2003 5:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

i do have a problem; i dont know how to fix the rotors Confused anyone has an idea?

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Thu Sep 04, 2003 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks great although it looks like somethin that should transform into a mech of some sort(Most things should transform into a mech for me. This one just a lil bit more.) Not sure bout ut rotor problem though.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Fri Sep 05, 2003 1:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

go to my other topic where therotor is fixed

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