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Update #9
Moderators: Gangster
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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Sun May 23, 2010 4:13 pm    Post subject:  Update #9 Reply with quote  Mark this post and the followings unread

Okay folks, i have applied for new job and i have no idea how much of free time i shall have for a Rewire development next few weeks. :\

Now is good news. Here is new in-game shot, shows you one and half of new buildings. Smile



And yeeeeahh and this is... some extra.


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Gangster is a Project Perfect Wuj (c)Aro

Last edited by Gangster on Sun May 23, 2010 8:12 pm; edited 1 time in total

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun May 23, 2010 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Im coming

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Lost Relic[mod]
Lost Relic[game]

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Atari2600
Cyborg Cannon


Joined: 05 Mar 2007
Location: Less than 10 minutes from the internet

PostPosted: Sun May 23, 2010 4:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Totally awesome!

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun May 23, 2010 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damn it,I really should do some of that alpha lighting tricks #Tongue

Awesome stuff,as usual.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Sun May 23, 2010 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great

Although remember unless Ares fixes this, Alpha Lights can be seen under stealth (and i assume it will still display when a stealth tank is cloaked)

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Sun May 23, 2010 5:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now they can't been seen. Works for both, cloack and disguised units.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun May 23, 2010 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just, awesome.

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Shur
Disk Thrower


Joined: 10 Jun 2006
Location: Cybertron

PostPosted: Sun May 23, 2010 8:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work))) It is interesting to me, and how you have made illumination at units?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun May 23, 2010 9:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

With Ares alpha lights will follow units, as well as spotlights.

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Mon May 24, 2010 10:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome, all of it.

Would be nice to see how it looks on a dark map. Razz

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon May 24, 2010 10:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Of all the things there, I still like the RPG tower the best #Tongue

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon May 24, 2010 11:07 am    Post subject: Reply with quote  Mark this post and the followings unread

The Component Towers look very good indeed. Good job Gangster Smile

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