Joined: 23 Apr 2010 Location: indonesia, sticking at keyboard
Posted: Mon Aug 30, 2010 6:43 am Post subject:
iamn00b tries to play TI
Subject description: four words : debris rain, and fire!!
I'm very happy Twisted Insurrection public beta is released!
i fell to be the most lucky, because it release at my birthday, august 25.
And this what i get from playing TI :
- FIRE!!! RUN!!!
Flame tank, forest fire, and any fire make my army destroyed easy, and the most important : Make the infantry more useless. i think reduce the fire from flame tank explosion.
- Rain of Debris!!
Too much debris make TI more epic, but make more fire, and once more, make infantry more useless.
-Nod harvester (i think) Wrong HVA
Known issue right?
-What should i do?? TI Campaign
i know it still beta, but i think ingame, it lack of mission description. and in briefing, it just like wall of text yeah im lazy :/. maybe give simple text movie? map cinematic?
and i think adv tib reactor must need tech center to balance with gdi power plant upgrade
more than that, i think TI is really awesome and addictive!. keep up the good work! i hope all building graphic will be replaced soon. QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Mon Aug 30, 2010 11:42 am Post subject:
I agree about the Debris... you can have an army of infantry totally crushing the enemy defenses, only to get completely wiped out by the debris of the buildings they destroy. That's just not right... _________________ QUICK_EDIT
Flame tank, forest fire, and any fire make my army destroyed easy, and the most important : Make the infantry more useless. i think reduce the fire from flame tank explosion.
I'll be decreasing the damage that fire does to Infantry in the first patch.
Quote:
Too much debris make TI more epic, but make more fire, and once more, make infantry more useless.
I'm neutral on this. I myself can find debris to be annoying after you destroy a structure, but I like it being there as an additional hazard too. I reckon I should reduce the strength of the debris damage a bit though.
Quote:
i know it still beta, but i think ingame, it lack of mission description. and in briefing, it just like wall of text yeah im lazy :/. maybe give simple text movie? map cinematic?
When the campaign was first started, I considered making text cinematic cause I know people don't read the damn briefings, I guess I as right. I'll see about making something like them in a future build. QUICK_EDIT
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