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Pictures from 1.5 November Update
Moderators: Carnius
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Carnius
Grenadier


Joined: 23 Apr 2007

PostPosted: Sun Nov 21, 2010 11:07 pm    Post subject:  Pictures from 1.5 November Update Reply with quote  Mark this post and the followings unread

By filing community requests i have add new assets for mappers in to mod. Work of fans like Thefinnishguy and playbsmk who made singleplayer campaigns by using my mod convinced me that its time to support mappers more with adding some extra stuff for them. So i made some prop models of tiberium flora, inspirated by Tiberian Sun and add new textures to worldbuilder, mainly arctic textures imported from other cnc games, but also some my made like tiberium slime featured in tiberian sun firestorm datadisc.



SnowFightNight01.jpg
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SnowFight01.jpg
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IceFireTiberium.jpg
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IceFireTiberium.jpg



TiberiumSlimeCliff.jpg
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TiberiumSlimeCliff.jpg



TiberiumSlimeFona.jpg
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TiberiumSlimeFona.jpg



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Carnius
Grenadier


Joined: 23 Apr 2007

PostPosted: Sun Nov 21, 2010 11:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Today introduced new model is Gdi harvester. Rather than futuristic design of cnc3 i employed tiberian sun and tiberian down style, to create something functional and more closer to reality was in my mind when i was working on this model and i believe it fits in to style of this mod so i hope you will like it.



Manual_GDI_Harvester.jpg
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Gdi_Harvesters.jpg
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Carnius
Grenadier


Joined: 23 Apr 2007

PostPosted: Sun Nov 21, 2010 11:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Some addition pics



TiberiumTreeNew.jpg
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TiberiumTreeNew.jpg



FrozenRiverNight.jpg
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FrozenRiverNight.jpg



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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Mon Nov 22, 2010 12:04 am    Post subject: Reply with quote  Mark this post and the followings unread

That's all quite amazing! Good job.

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Mon Nov 22, 2010 8:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Man those are sexy...but the APC...can you make it longer?! #Tongue

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Nov 22, 2010 5:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Love the return of the Tiberium sludge and Flora/Fauna. Can we also see the return of the Blue Tib sludge?

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Mon Nov 22, 2010 6:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Harvester is look like an APC more that harvester.

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-=CHAOS=-
Medic


Joined: 14 Nov 2009

PostPosted: Tue Nov 23, 2010 5:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can these new plants and use for non TW: Essence?
And integrate into the WB?

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Cantdrawbutmod
Rocket Cyborg


Joined: 19 Oct 2009

PostPosted: Tue Nov 23, 2010 9:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

GameMaster0000 wrote:
Harvester is look like an APC more that harvester.
More or less same thing.
It's the pincers of TD harvester on the APC,and the pincers aren't that noticeable...wait maybe it's supposed to be a disguise?

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Nov 24, 2010 3:17 am    Post subject: Reply with quote  Mark this post and the followings unread

yay! slime!

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Wed Nov 24, 2010 5:08 am    Post subject: Reply with quote  Mark this post and the followings unread

I like the sound of this mod. *drools*

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Carnius
Grenadier


Joined: 23 Apr 2007

PostPosted: Sat Nov 27, 2010 11:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

CHAOS wrote:
Can these new plants and use for non TW: Essence?
And integrate into the WB?


Its Essence only feature for now, but load up mod in to world builder is quite easy. Basic tutorial will be included with released version so everyone could use this plants in jis map, but of course TE will be necessary requirement to run such map.


GameMaster0000 wrote:
Harvester is look like an APC more that harvester.


New, (hopefully better) version is underway. In other terms you will not see this model in final version anymore.

Dutchygamer wrote:
Love the return of the Tiberium sludge and Flora/Fauna. Can we also see the return of the Blue Tib sludge?


Yes, along with blue tib flora, but its still WIP.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sun Nov 28, 2010 3:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Can you give the tiberium fauna/flora like... functions? I remember one Renegade map having the piranah plant looking fauna snap their jaws when people got near them. They couldn't do damage, but some man eating plants would be nice.

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