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Flame Tank
Moderators: [TiberianFuture], [TiberianPast]
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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Tue Jul 19, 2011 5:07 pm    Post subject:  Flame Tank Reply with quote  Mark this post and the followings unread


Nicknamed as a 'Scarab', the Flame Tank was redesigned to avoid the maintenance hell that was the
Devil's Tongue. Armed with dual flamethrowers, the Flame Tank can burn any structure to the ground
or torch any infantry unit, cyborg or not, in a matter of seconds. The flame weapon has little to no effect
on armored vehicles, though, and it is adviced to keep some Slayers or Neutralizers in base just in cause
when facing the Brotherhood.



While typing this I realized the PrimaryFireFLH is way off, I apologize the inconvenience caused by it.

Credit goes to Hassan_2030!

Last edited by [TiberianFuture] on Wed Jul 20, 2011 7:19 am; edited 1 time in total

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Jul 19, 2011 6:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool!

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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Tue Jul 19, 2011 8:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm gonna PM you bout this one cause I have a small change I'd like to make and see if you like it.

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Oh noes Nod32 must have found some GDI32 in the art.ini file!

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Death Cultist
Scorpion Sniper


Joined: 28 Apr 2009
Location: Auckland, New Zealand

PostPosted: Tue Jul 19, 2011 10:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Firing angle looks a little strange but the model is beautiful

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