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WW2 Transport Truck
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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Thu Oct 16, 2003 8:13 pm    Post subject:  WW2 Transport Truck Reply with quote  Mark this post and the followings unread

i'm just storeing it here just incase i want to use it later. It's free for you to use it/edit it or whatever.



transporttruck.gmax
 Description:

Download
 Filename:  transporttruck.gmax
 Filesize:  134.5 KB
 Downloaded:  151 Time(s)


Last edited by TerroR on Tue Feb 17, 2004 12:07 pm; edited 1 time in total

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awrethien
Cyborg Firebomber


Joined: 01 Jan 2003
Location: You dont want to know.... Trust me.

PostPosted: Thu Oct 16, 2003 8:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

so what does it look like? im curious...(and I dont have any programes that open gmax Crying or Very sad )

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Fri Oct 17, 2003 8:59 am    Post subject: Reply with quote  Mark this post and the followings unread


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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 17, 2003 3:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

omg... people only submits work to 3DPS after we close it. Wow... anyway, thanks Terror Smile. When it reopens, this topic will certainly be moved there Smile.

Anyway, I would like to point out that this is just a model, it's not texturized, but it's really not hard to texturize that. Anyway, I'm attaching a picture of how the model loaded here.



ww2truck.jpg
 Description:
ww2 truck model, without texture... by Terror.
 Filesize:  18.07 KB
 Viewed:  3567 Time(s)

ww2truck.jpg



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Weeble
Vehicle Driver


Joined: 13 Oct 2003

PostPosted: Fri Oct 17, 2003 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

thats really cool!

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awrethien
Cyborg Firebomber


Joined: 01 Jan 2003
Location: You dont want to know.... Trust me.

PostPosted: Fri Oct 17, 2003 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
it's not texturized, but it's really not hard to texturize that.


That is interesting it it doesnt have to be textured I can add alot of things for your 3DPS. I have a game that has lots of parts you combine in game to creat new units to do battle with. The only problem is that when you convert the models in the game to 3DMAX it loses all of its textures since the texturing is done by the game not the model. To give you an idea of howmay differnt combinations there are posilble there are 6 differnt types of propolsion(wheels,tracks,half tracks, hovering,VTOL,and something else I cant remember)12 differnt bodies, and hundreds of weapons ranging from machineguns and cannons to artillery and lasers. If I could get the resorses to convert some would you like some of the models to get you of to a start for 3DPS Banshee?

I could also add the textures that are used in the game if that would help some one to reaply the textures to the models.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 17, 2003 7:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
I can add alot of things for your 3DPS


- why havent you add it before?

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awrethien
Cyborg Firebomber


Joined: 01 Jan 2003
Location: You dont want to know.... Trust me.

PostPosted: Fri Oct 17, 2003 7:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I thought thy had to be skined and I dont have any 3DMAX software to do that and the idea of skinning all of the hundreds of differnt moddels was... well... quite frankly overwellming.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 17, 2003 8:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

but when we said parts, it means that it doesnt need to be complete, but parts... parts that can be used, skinned, imported by others...

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awrethien
Cyborg Firebomber


Joined: 01 Jan 2003
Location: You dont want to know.... Trust me.

PostPosted: Fri Oct 17, 2003 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well if the converter I got at frome someone in the Warzone 2100 community works and you deside to reopen it Ill start getting some. Wink Ill just need some one to test to see if the modes from converter works to know if where in bisness.(pluss Ill need to learn how the converter is used as I down loaded it when I was planning on making a RA2 modd for it but realised it was just way way to hard to do for a person that got the game that month and just beat it lol)

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