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 Forum index » Other Projects » Pre-Alpha Projects » Echilon: The War for Terra Nova » The Federation of Calistania » Structures
Power Core
Moderators: Aro, daTS, FurryQueen
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sat Aug 27, 2011 9:24 am    Post subject:  Power Core Reply with quote

The power core supplies all Federation bases with power. It utilizes a hydrogen core, with an optional upgrade of another core, increasing output by 75%. The power core if essential in all bases. Without power, production is slowed, defenses are offline, and sensors are useles..

Completion Status: ||||||||||

__Buildup______________Standard_______________Upgrade____________Active Anim

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Last edited by daTS on Sat Aug 27, 2011 10:02 am; edited 3 times in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Aug 27, 2011 9:42 am    Post subject: Reply with quote

Wicked build-up, it's kind of strange to see the entire building just rise from the ground, though.
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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sat Aug 27, 2011 9:44 am    Post subject: Reply with quote

All Federation buildings are constructed underground then brought to the surface via lift.
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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sat Aug 27, 2011 8:14 pm    Post subject: Reply with quote

Me likes it
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just a simple logo by bricks @ raminator, on Flickr

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sat Aug 27, 2011 8:29 pm    Post subject: Reply with quote

very sexy!!!
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http://www.ppmsite.com/forum/viewtopic.php?t=27714

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Aug 28, 2011 8:36 am    Post subject: Reply with quote

Looks cool except for the surrounding wall IMO, they never look very good on buildings and remember the player can also protect them with walls too.
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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Sun Aug 28, 2011 11:34 am    Post subject: Reply with quote

ah, it indeed looks very nice.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Mon Aug 29, 2011 1:34 am    Post subject: Reply with quote

Awesome, and such a nice concept.
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Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Mon Aug 29, 2011 2:54 am    Post subject: Reply with quote

yeah not too shabby
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Mon Aug 29, 2011 10:17 am    Post subject: Reply with quote

The texture seems quite plain and the anti-aliasing looks unusual on several of the build-up frames, but overall, a very nice job.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Aug 29, 2011 11:33 am    Post subject: Reply with quote

i believe there´s no aa at all on the buildups #Tongue
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just a simple logo by bricks @ raminator, on Flickr

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Aug 29, 2011 11:41 am    Post subject: Reply with quote

A: Yes, the textures seem plain when zoomed out, but they're actually a bit more complex when zoomed in. I was also going for a more pre-fab, almost modular feel to it. It's the Federation style. (See below image)

B: That I understand, and can't actually fix without tripling the time it takes to render and convert the final products. In simpler terms, it's easier to just render and convert non anti-aliased buildup frames and touch it up on the last two frames of the buildup.



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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Mon Aug 29, 2011 12:07 pm    Post subject: Reply with quote

Approved
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Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Mon Aug 29, 2011 4:23 pm    Post subject: Reply with quote

Looks great. Funny thing, that's the exact building method I devised for some factions in my own mod project.

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Pepzi
Plasma Trooper


Joined: 26 Nov 2004
Location: Sweden

PostPosted: Thu Sep 01, 2011 4:20 pm    Post subject: Reply with quote

Interesting, very Halo:ish overall design(which is a good thing).

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Frontlines
Missile Trooper


Joined: 23 Nov 2009
Location: Charleston, SC

PostPosted: Wed Nov 02, 2011 6:39 am    Post subject: Reply with quote

Yea.. Isn't this basically the same concept as the Reactor for Halo Wars?
Comes up out of the ground, same upgrade style as well...

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