Posted: Wed Nov 09, 2011 7:10 pm Post subject:
KW Wallmod released
This is it, KW players and fans. The moment you have been waiting for is here. For the people who really wanted walls to be buildable in KW, I have done it with the help of Challenger13 after many test compilations getting walls to work in-game. All factions will have buildable walls at a cost of 100 in 3 seconds and there is a limit of extending the wall segments at a length of 6.
Can you post the source code you used. I am trying to get it working with something I am working on in wrathed. I tried adding the stuff myself and I now have walls, and the segments work too but they are invisible and don't show up. The actually logic commands work. I think I need to do something to the wall files themselves. QUICK_EDIT
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