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KW Wallmod released
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zocom7
Soldier


Joined: 31 Dec 2010
Location: USA

PostPosted: Wed Nov 09, 2011 7:10 pm    Post subject:  KW Wallmod released Reply with quote  Mark this post and the followings unread

This is it, KW players and fans. The moment you have been waiting for is here. For the people who really wanted walls to be buildable in KW, I have done it with the help of Challenger13 after many test compilations getting walls to work in-game. All factions will have buildable walls at a cost of 100 in 3 seconds and there is a limit of extending the wall segments at a length of 6.

Download: http://www.gamefront.com/files/20975721/KWWallmod.rar


Also from me....
KW Minimod: http://www.gamefront.com/files/20947521/KWMinimod.rar
No Capture Delay: http://www.gamefront.com/files/20947522/NoCaptureDelay.rar

Instructions and credits are mentioned in the readme.

_________________
RIP PurpleScrin (2007-2010)

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blackhand1001
Medic


Joined: 30 Oct 2005

PostPosted: Fri Dec 30, 2011 9:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can you post the source code you used. I am trying to get it working with something I am working on in wrathed. I tried adding the stuff myself and I now have walls, and the segments work too but they are invisible and don't show up. The actually logic commands work. I think I need to do something to the wall files themselves.

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