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healing logic
Moderators: blubb
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blubb
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Joined: 31 Jul 2005

PostPosted: Tue Dec 06, 2011 1:38 pm    Post subject:  healing logic Reply with quote  Mark this post and the followings unread

is there any way to make the civil hospital useful in any way ( not just letting infantry heal inside or free/purchaseable medic for nod) - i mean with kind of like a weapon that heals nearby units automaticly? is this possible in any way? i tried a few things out but either it's totally buged or it won't work at all.....can anyone think of a workaround?

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Team Black
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Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Dec 06, 2011 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know there's a way to use particles for negative damage, but I haven't personally looked into that.

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blubb
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PostPosted: Tue Dec 06, 2011 2:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

just like the vehicle repair? thats only non organic huh?

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