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Project Kóri
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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Ranma-chan
Civilian


Joined: 28 Oct 2003
Location: the planet of Kóri

PostPosted: Tue Oct 28, 2003 3:32 am    Post subject:  Project Kóri Reply with quote  Mark this post and the followings unread

Is there anyone here that would happen to be good at making voxles and/SHP's and would like to join my brother and I in our Project Kóri mod?

We are in desperate need of an SHP creator type person.

And in some slight need of a Voxel creator type person.

If you would like to join Project Kóri please feel free to e-mail me at frostmagician@yahoo.com.

Sincerly
~Ranma-chan

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~Through the stars lies a closed door. Forever locked for no key was ever made~ Frost Crystal

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Venom
Laser Commando


Joined: 11 Jan 2003
Location: Floating along the river Stix, just about inside Hades but not quite there.

PostPosted: Tue Oct 28, 2003 4:52 am    Post subject: Reply with quote  Mark this post and the followings unread

what game is it for?

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Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!

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Ranma-chan
Civilian


Joined: 28 Oct 2003
Location: the planet of Kóri

PostPosted: Tue Oct 28, 2003 9:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Red Alert 2

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devin11590
Cyborg Artillery


Joined: 23 Mar 2003
Location: USA

PostPosted: Tue Oct 28, 2003 10:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

What type of mod wll this be? public or private? TC or addon, or multiplayer? let us know as much as you do, and check out all the tutorials u can find if you are new to modding, they are very useful.

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Ranma-chan
Civilian


Joined: 28 Oct 2003
Location: the planet of Kóri

PostPosted: Tue Oct 28, 2003 11:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Public, sort of both an addon and TC. I am making a country and am going to try to mod the campaigns to be from its perspective.
And I can do most of the programming its just a voxel and shp artist that I am looking for. Although I am having trouble arming the allied wall with a wepon. Can you give me any help there?

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~Through the stars lies a closed door. Forever locked for no key was ever made~ Frost Crystal

Last edited by Ranma-chan on Fri Oct 31, 2003 1:25 am; edited 1 time in total

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Wed Oct 29, 2003 5:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Wall is an overlay, overlays can't have weapons. Maybe this can be done using an active animation?

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devin11590
Cyborg Artillery


Joined: 23 Mar 2003
Location: USA

PostPosted: Sun Nov 02, 2003 2:10 am    Post subject: Reply with quote  Mark this post and the followings unread

why would a wall have a weapon, lol? but, you could make your allied wall into a kremlin-type wall (a building) then give that a wepaon. im quite sure it would work.

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sun Nov 02, 2003 7:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Kremlin type wall? You mean that wall which surrounds Kremlin in campaigns, with corner towers? That's also an overlay (CAKRMW) , except the towers. Walls have to be overlays in order to auto-stretch, I think.

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Fremen5
Commander


Joined: 10 Aug 2003
Location: Laughing at Donald Trump in a rather flat place

PostPosted: Mon Nov 03, 2003 1:09 am    Post subject: Reply with quote  Mark this post and the followings unread

the only way I can think of it is to make a building that looks like a wall...

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Mon Nov 03, 2003 1:18 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah, but that would suck because then every wall section would fire... you would be invinsible (unless you made the walls attack really really small) But I suggest just making a buiding that fits in with the wall and has a weapon... Similar to a component tower of TS or say a ra2 bunker...

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Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

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