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Is a Psychic sensor possible?
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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Mon Mar 12, 2012 11:50 pm    Post subject:  Is a Psychic sensor possible? Reply with quote  Mark this post and the followings unread

Is it possible to code something similar to the RA2 Psychic sensor?

This was the building in RA2 that was able show where enemy units were heading.

I seem to remember a Zero Hour mod that had something like this.

Any ideas?

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Frontlines
Missile Trooper


Joined: 23 Nov 2009
Location: Charleston, SC

PostPosted: Tue Mar 13, 2012 7:36 am    Post subject: Reply with quote  Mark this post and the followings unread

By default, IIRC, when units are in range of the Listening outposts [for china] you saw the waypoints that the units were headed to... [If you hovered the mouse over that unit in range]

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Tue Mar 13, 2012 9:30 am    Post subject: Reply with quote  Mark this post and the followings unread

It was done with the "REVEALS_ENEMY_PATHS" KindOf - which is missing in TW. Sad

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Tue Mar 13, 2012 2:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Right, well that is a shame, but I have an alternative use for the Psychic radar so I will model it anyway.

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