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Single Player Missions
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LordCesare
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Italy,Sicily,Bagheria

PostPosted: Wed May 30, 2012 6:02 pm    Post subject:  Single Player Missions
Subject description: No release yet just a preview
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doing some maps... tell me your opinions, ideas, ect.. i'll try to make some good maps. this is the 1st one

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Team : Mentalmeister | Mapper for Mental Omega 3.0

Team : TO Project | Mapper for Tiberian Odyssey

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Fri Jun 01, 2012 10:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's just a single screenshot, so I can't say a lot, but it looks okay.

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PePsiCola
Cyborg Specialist


Joined: 28 Dec 2010
Location: The United States

PostPosted: Fri Jun 01, 2012 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking good. Compared to your other missions, that is. Keep it up.

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Tiberium Uprising (a few missions for TS): http://www.ppmsite.com/forum/viewtopic.php?t=31029

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LordCesare
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Italy,Sicily,Bagheria

PostPosted: Fri Jun 01, 2012 11:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

hey guys, tell me you mapping style here in TS. i like Tiberium Wastelands or Civilian Areas like this.

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sat Jun 02, 2012 3:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Some day I ran out of ideas for single-player missions, so I wrote in paper a list of mission objectives, extracted from TS, to choose from. Would it help if I wrote them here?

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Inactive Projects >> Tiberian Sun: Tech Level War http://www.ppmsite.com/forum/index.php?f=843
Download the latest beta: http://www.moddb.com/mods/cc-tiberian-sun-tech-level-war

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LordCesare
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Italy,Sicily,Bagheria

PostPosted: Sat Jun 02, 2012 8:26 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah just for sharing some ideas Wink

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LordCesare
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Italy,Sicily,Bagheria

PostPosted: Sat Jun 02, 2012 11:15 am    Post subject: Reply with quote  Mark this post and the followings unread


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Team : TO Project | Mapper for Tiberian Odyssey

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sat Jun 02, 2012 8:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hope to help! #Tongue
Some Mission Objectives
- Destroy all units and structures.
- Destroy the SAM Sites and a plane will come to rescue you.
- Rescue prisoners, they being civilians or soldiers.
- (Not from TS, but by myself #Tongue) Destroy the Kodiak before it flies away.
- Defend the crash site until reinforcements arrive.
- Capture a train station.
- Destroy certain buildings to rescue an important prisoner.
- Destroy a big power plant in order to penetrate a base.
- Re-capture a lost base, through a hard place to arrive to.
- Destroy a train that carries important information for the enemy, I.E., how to build a certain unit.
- Rescue Forgotten soldiers with the help of Umagon, who you can't control.
- Destroy a tiberium research facility.
- (By myself too) Destroy a new factory capable to build a new unit.
- The enemy's got captured an important thing for my faction, you gotta get it back.
- Capture an important prisoner, with timer, by destroying some spotlight towers to avoid detection. If you're detected, the prisoner will escape.
- Enter an enemy base to free a vehicle and escort it to certain place.
- Destroy a new unit prototype, and to know where it is, capture a radar facility.
- Infiltrate a spy into 3 radars to obtain the Ion Cannon launching codes.
- (From Red Alert) Build a base, in 25 minutes or so a convoy will arrive, but by now the way it's blocked by the enemy.

It'd be nice if anyone added more objectives Smile

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Inactive Projects >> Tiberian Sun: Tech Level War http://www.ppmsite.com/forum/index.php?f=843
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