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 Forum index » Modding Central » Other Games Modding
Parabombs for RA1
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eltee
Guest




PostPosted: Tue Aug 07, 2012 5:11 pm    Post subject:  Parabombs for RA1 Reply with quote

I'm sure this is a noob question, but I've searched pretty hard for info or a mod that covers this. I'm familiar with rules.ini and used to mod RA games quite a bit but it's been a while - can anyone explain how to enable parabombs for skirmish? I'd like to do it without altering paratroopers or using any other short-cuts.

Thanks in advance for your help!

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Tue Aug 07, 2012 9:18 pm    Post subject: Reply with quote

ParaBombs are hardcoded to only work in single player campaigns. There is no tag that would allow to enable them in skirmish, sorry.
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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Aug 08, 2012 9:52 am    Post subject: Reply with quote

AlexB wrote:
ParaBombs are hardcoded to only work in single player campaigns. There is no tag that would allow to enable them in skirmish, sorry.


I was asked about removing that lock, totally forgot about it...

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Wed Aug 08, 2012 1:09 pm    Post subject: Reply with quote

Replace the spyplane weapon, thats the only way to get it so far.
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eltee
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PostPosted: Thu Aug 09, 2012 3:59 pm    Post subject: Reply with quote

Thanks so much for your replies - in a way, I feel better as I was really pulling my hair out trying to *remember* how it was done. At least it wasn't my memory that was faulty!

Looking back, I guess it's an odd choice by WW - I get that the gameplay would have been unbalanced, but I'd have left it as an option.

Thanks again

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