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 Forum index » Other Projects » Pre-Alpha Projects » YR: Zero Hour
List of Generals
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- geno -
Energy Commando


Joined: 29 May 2003
Location: Las Pinas, Philippines

PostPosted: Sun Nov 18, 2012 6:51 pm    Post subject:  List of Generals
Subject description: for the next dev...
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Before I start working again, here is the list of the Generals that will be included.
It is not final yet on the New ones but to give you guys idea on what will be done on the mod.

Allied:

Airforce General
Laser General
Super Weapon General
Armor General *New - Utilizes heavy armor combatants and units the allies can produce.
Assault General *New - Utilizing unmanned vehicles and super soldiers.

Soviets:
Infantry General
Nuke General
Tank General
Special Weapons General *New - will use experimental weaponry and systems against their enemies.
Cyber General *New - not new but it is now returned. Soviet Forces will be Armed with powerful demolitions and fanaticism at its finest.

Yuri:
Toxin General
Stealth General
Psychic General
Rogue General *New - a soviet general in Yuri's side that will featured some modified or refitted Soviet and Yuri units with both technologies.
Demolition General *New - this General will utilize the maximum efficiency and weaponry flexibility of its units.


Vanilla Sides:
Allied
Soviet
Yuri


*The new tags in the list will be changed until further notice or any mod imbalance will occur.
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Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
https://www.facebook.com/YRZH.Mod/
https://www.moddb.com/mods/yr-zero-hour

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MasterHaosis
Commander


Joined: 01 Nov 2010

PostPosted: Sat Nov 24, 2012 9:34 pm    Post subject: Reply with quote

Awesome idea! I suppose for Yuri Demolitions faction that generals should use terrorists since Yuri is master at cloning technology, its much more easier to clone and train clone brainwashed terrorists that Soviets do. Also, adding some type of MAD tank or something would be useful too.
Soviet Special Weapon General should include much more Tesla Technology and EMP since you do not have Tesla General now. And maybe more Iron curtain effects, something like that. Also, in manner as Nuke General, Nuclear missile silo's cost should be decreased.
How do you mean super soldiers for Assault General? As genetically modified infantry or simply this general is kinda of reincarnation of old Infantry General plus something more?
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- geno -
Energy Commando


Joined: 29 May 2003
Location: Las Pinas, Philippines

PostPosted: Sat Nov 24, 2012 10:26 pm    Post subject: Reply with quote

The Assault General will be something like that old infantry general for allies. Then some UAV's and good intelligence units.
_________________

Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
https://www.facebook.com/YRZH.Mod/
https://www.moddb.com/mods/yr-zero-hour

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MasterHaosis
Commander


Joined: 01 Nov 2010

PostPosted: Sun Nov 25, 2012 11:05 am    Post subject: Reply with quote

Yeah. and regarding that Armor General. Maybe you should ass Titan, Wolverine and Juggernaut at his disposal as heavy units.
Or if you keep just RA2 feel, then Abrams and some other units. Avenger tank as AA tank would be fine. Yes of course, starting veteran units Grizzly tank, battle Fortress, Mirage Tank and Prism Tank.
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Sun Nov 25, 2012 11:08 am    Post subject: Reply with quote

Taunts are only supported for 16 countries, keep that in mind.
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- geno -
Energy Commando


Joined: 29 May 2003
Location: Las Pinas, Philippines

PostPosted: Sun Nov 25, 2012 3:33 pm    Post subject: Reply with quote

yes, the development will be with my 15 countries.
the 3 Vanilla sides, 4 allied, 4 soviet, 4 yuri.
I mention the other extras like Soviet Mechanized, Yuri Psychic, and Allied Assault because I'm hoping that in future versions of Ares it may increased.
_________________

Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
https://www.facebook.com/YRZH.Mod/
https://www.moddb.com/mods/yr-zero-hour

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