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Ion Cannon in RA2
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Mon Dec 17, 2012 2:31 pm    Post subject:  Ion Cannon in RA2
Subject description: WARNING: Extremely dangerous superweapon ahead!
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Uhhhhuhh. I've been trying to import Ion Cannon animation of TS in RA2/YR and I got this thing that bugs me. In C&C reloaded the Ion cannon is the same as TD and TS where it only destroys one building but damages another structure or unit that is somehow close or adjacent to it, but I want to make my Ion Cannon destroy more than one building like a warhead of Nuclear Missile. Can rules.ini or Ares allow me to edit the superweapon's capacity of destroying a certain structure? Please hep me.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Dec 17, 2012 2:53 pm    Post subject: Re: Ion Cannon in RA2 Reply with quote  Mark this post and the followings unread

Use Generic Warhead. The Ion Cannon is the easiest Superweapon to make though...

Make sure its Warhead has a big enough cellspread.

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Mon Dec 17, 2012 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh yeah another thing, if I were to put such animations that are .shp (ts) files, I should select View>Tiberian Sun or Red Alert 2> (what's next)? I have a feeling that unittem.pal is only for infantries, walkers, structures, and voxels.

EDIT:
What I meant is, the animations of radar, TS Ion Cannon, etc. How do I view them?

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Dec 17, 2012 8:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

anim.pal, maybe? duh

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Dec 18, 2012 3:11 am    Post subject: Reply with quote  Mark this post and the followings unread

if your trying to convert ts ion cannon animtora2, ive already done it and available to download in the tutorial section

_________________

The enemy shall be injected with toxic poison - Venom

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Tue Dec 18, 2012 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

May I see the tutorial?

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Dec 18, 2012 10:51 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Tue Dec 18, 2012 12:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ohh Arigatou! XD I <3 Ares! :">

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