Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Dec 13, 2003 6:35 pm Post subject:
Tiberian Sun SHP Files Dimensions Research
I've recently done a little research on what kind of dimensions (width represented as W, height represented as H, number of frames represented as F). I will do something similar with RA2 and when it's over, I will implement them on Form New. So, you will be able to start new files knowing the most used sizes for buildings, infantry, cameos and animations and you will just select the unit you want and it fills with its dimensions.
Here's the results on searching in Tibsun.mix (I haven't checked Firestorm).
Other animations:
There are too many to check, but their size is usually below 100x100 and they use anim.pal Last edited by Banshee on Thu Jan 23, 2020 7:46 pm; edited 3 times in total QUICK_EDIT
Lotsa work... but really, size doesn't matter (no pun intended), because when you copy these as .PCX, you can see most of the image is background, and it could have been smaller, the building/unit would still fit.
What matters is the position of the building/unit/anim.
For anims/infantry, as long as they're centered, it's ok.
For buildings, the edge at the back of the building (which you actually can't see) should be at the center... QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Dec 15, 2003 10:26 am Post subject:
Size will be usefull when:
- you start a new picture, you will have an idea on the size of similar stuff
and very usefull for:
- resizing. This will give you a precise idea on the dimensions for resizing your infantry, specially if you wanna convert RA2 things to TS and vice versa... QUICK_EDIT
If u have a SHP thats 100X100 and has the same pictures as one with 10000x10000 the SHP size will b the same. Background info isn't saved only the used section is. _________________ Free Map Editor - Game Requirements - Stucuk.Net QUICK_EDIT
PM me if u notice any more Ad bots crap on the forum (note i only have moderation permissions for the CnC Editing Tools forum) _________________ Free Map Editor - Game Requirements - Stucuk.Net QUICK_EDIT
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