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My animations
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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Sat Dec 20, 2003 11:24 pm    Post subject:  My animations Reply with quote  Mark this post and the followings unread

Well I've posted this at Tumsun, SS, and SW, so I decided I would post it here to just to see what some people here who don't visit the other places say. So here they are.

Plane

Plane 1

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Dec 20, 2003 11:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a good start Smile

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Sun Dec 21, 2003 12:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, me hoping to translate my animation abilities to shp's.

Oh and I should have said they look like crap due to compression, and the plane is temp, since I want to work on the animations over the brak and my comp sucs so the model has to also.

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JippieX2k
Soldier


Joined: 21 Nov 2003
Location: Sweden

PostPosted: Sat Jan 03, 2004 9:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

I got problems with this file it got opened with winamp and then graphics wuz Uuurg



crappyerrors.gif
 Description:
Some colors are diffrent cuz they got changed when i changed to gif
 Filesize:  32.5 KB
 Viewed:  3301 Time(s)

crappyerrors.gif



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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Sat Jan 03, 2004 10:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

maybe u don't have the proper codec. Dunno which one I used though.

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meselfs
Grenadier


Joined: 12 Dec 2003
Location: Oregon, USA

PostPosted: Wed Jan 14, 2004 6:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do you know what image compression is?

Nice for a start BTW.

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Wed Jan 14, 2004 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well I didn't use a good compression really as I wanted a common codec.

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meselfs
Grenadier


Joined: 12 Dec 2003
Location: Oregon, USA

PostPosted: Thu Jan 15, 2004 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just a curiosity, what program are you using?

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Thu Jan 15, 2004 11:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm using anim8or, I've heard lots of people bad mouth it but it's the best freeware prog I've seen.

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meselfs
Grenadier


Joined: 12 Dec 2003
Location: Oregon, USA

PostPosted: Fri Jan 16, 2004 2:59 am    Post subject: Reply with quote  Mark this post and the followings unread

It's not nearly the best for everything but anyone who badmouths it should be slapped. Hard.

Anim8or is excellent for modeling. It's OK for animating and rendering, poor for materials.

It can't raytrace. That's a problem.

It can't do boolean ops, although I hear there's a way to do it with some trickery.


Still, Anim8or is excellent and do not listen to any ridicule.


I honestly didn't think you were using Anim8or, i though you were using 3DS. That's a compliment Smile

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Fri Jan 16, 2004 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ya I use this cause I learnt it in school really, plus I don't want to pay for 3ds max. Currently I'm using it for the models I will be using in my mod. You can see them in the tread in the mod announcements. Also I've been wondering which program you use.

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meselfs
Grenadier


Joined: 12 Dec 2003
Location: Oregon, USA

PostPosted: Fri Jan 16, 2004 4:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rhino 3.3 & Cinema 4D 8.2
My avatar, alongside just about anything, was made with these.

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