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Ares 0.7 is available
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Thu Jul 03, 2014 6:09 pm    Post subject:  Ares 0.7 is available Reply with quote  Mark this post and the followings unread

Hello guys,
today is Ares 0.7 release day! Ares 0.7 fixes a few memory issues that were affecting all operating systems, but that had a habit of crashing on Windows 8. They all have been fixed, so this Ares version is more stable than ever. Of course, there are also some new features, like the customizable score screen graphics and themes, and several old ones like the Drop Pod and Hunter Seeker super weapons. Another bunch of features is related to the Cyborg Reaper's Splits missile logic, which has been implemented in Ares, and which needed Ranged and ProjectileRange to be implemented as well. It's all there, and now it is possible to recreate the Cyborg Reaper's missiles in YR (not the net-thrower weapon, though).

There are lots of more small features, like better support to create landmines, prevent units from scattering when repaired by a warhead, treat civilian units as enemies, and custom airstrike voices. You'll find them in the documentation, which has a new What's New page where you can easily see what features were added recently. Even if it does not show bugfixes for the original game, there were some of them, too. The inefficient aircraft smoke lookup has been replaced by a new system with customizable smoke animations and probabilities. And of course, lots of internal Ares code was updated. The Migration Guide in the manual lists only one item, and this time you need to take no steps to upgrade.

Regarding the documentation: It is in a transitional state. The table of contents got longer and longer and items on the same topic were spread over the entire length. This will hopefully be sorted out soon. As of now, the search feature will no longer display formatting texts, but almost only the pure text you see on a page. This should make it easier to find the right page.

That's it for today. Happy Modding!

Website: http://ares.strategy-x.com/
Announcement: https://launchpad.net/ares/+announcement/12808
Download: https://launchpad.net/ares/+download
Documentation: http://ares-developers.github.com/Ares-docs/

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Last edited by AlexB on Fri Oct 03, 2014 5:12 pm; edited 1 time in total

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Thu Jul 03, 2014 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Congratulations! Keep up the good work, AlexB!  Smile

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"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Jul 04, 2014 12:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Sweet updates! Just in time as well. Very Happy

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri Jul 04, 2014 4:39 am    Post subject: Reply with quote  Mark this post and the followings unread


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vord
Medic


Joined: 25 Apr 2013
Location: Senippilihp

PostPosted: Fri Jul 04, 2014 1:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

As always, good sir:


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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Jul 04, 2014 7:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good to hear that, I am playing whole day, did not found any problems yet.

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PPM Halloween Season 2021

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Fri Jul 04, 2014 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Important!

I just re-uploaded Ares 0.7, because of a bug that prevented naval units from targeting Robot Tanks on the water. This was related to the AV tag, which has been removed. The documentation has been updated accordingly.

If you downloaded the original 0.7, please throw that one away and use the new binaries. Both versions have the same version number even though are incompatible, but the downloadable archive identifies as 0.7a.

I'm sorry for this, and I haven't really understood yet how something like this could have went unnoticed for weeks, and I'm not sure how to ensure that something like this doesn't happen again. At the end I'm responsible for releasing working code that does not break the game, and this time I failed.

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mevitar
Missile Trooper


Joined: 31 Dec 2010

PostPosted: Fri Jul 04, 2014 10:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

There are people who should playtest stuff too, you know. #Tongue If nobody mentions any bugs, would you rather release it anyway, or wait for eternity to be 100% sure that there are no bugs? Ares almost died at one point because of that.

Even if you're 100% sure, there is a chance that everyone missed something that one would think is impossible to miss.

I would rather see Ares being released, even with Day 1 Patches to fix bugs that were missed due to people not testing properly or testing too late (i'm guilty here too), rather than not be released at all.

Last edited by mevitar on Fri Jul 04, 2014 10:33 pm; edited 3 times in total

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Jul 04, 2014 10:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nah man, not your fault, you could not predict that, we all are making mistakes, no worry. Its game after all.
Ares is good now, that is most important so we can keep modding. Thank you. Smile

EDIT: Damn mevitar, you was faster one minute

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