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The time now is Fri Mar 29, 2024 8:47 am
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Can someone give a mod manager for ARES mods?
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Fri Sep 12, 2014 11:02 am    Post subject:  Can someone give a mod manager for ARES mods? Reply with quote  Mark this post and the followings unread

Like this mod manager program:
select game directory, add mod folders and play.

It doesn't work for ARES mods. Is there any existing mod manager for ARES?



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Wolfsangel
Cyborg Soldier


Joined: 25 Jul 2014
Location: Unkown

PostPosted: Fri Sep 12, 2014 3:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

You can use Launch Base, It work Ares

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Fri Sep 12, 2014 4:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

launch base is kinda hard to use since I have multiple YR installed and about 20 different mods.I don't know which YR launch base will use.

The mod manager I showed just cuts&pastes mod files into game directory and run the game, and move files back when game is ended.

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RatsInTheWalls
Rocket Infantry


Joined: 14 Jul 2014
Location: Where the fields are green

PostPosted: Fri Sep 12, 2014 4:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does Launchbase even work? Last time I tried Launchbase, it wouldn't even start-up.

It'd just hang up on a bullshit error message about my TFD installation not counting as a real installation.

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Wolfsangel
Cyborg Soldier


Joined: 25 Jul 2014
Location: Unkown

PostPosted: Fri Sep 12, 2014 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

kenosis wrote:
launch base is kinda hard to use since I have multiple YR installed and about 20 different mods.I don't know which YR launch base will use.

The mod manager I showed just cuts&pastes mod files into game directory and run the game, and move files back when game is ended.


It does not look the other way.. You can ask Graion or AlexB

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Glukv48
Cyborg Firebomber


Joined: 11 Nov 2012
Location: Russia, Krasnodar.

PostPosted: Fri Sep 12, 2014 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the idea implemented in MO, when all the mod files do not conflict with YR and other mods. This idea has been a long time I have, and even implemented, but the MO released earlier than my mod.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Sep 12, 2014 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

is posible traslate this? ñ_ñ

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Sep 12, 2014 6:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

LaunchBase only works with the directory the YR registry points to. If you miss the registry entry for the game... well, gg.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sat Sep 13, 2014 8:38 am    Post subject: Reply with quote  Mark this post and the followings unread

I have tried the last LB and it does not work with newer Ares...........

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Sep 13, 2014 11:17 am    Post subject: Reply with quote  Mark this post and the followings unread

ah. Let's forget about dumb registry.....what about something like the mod manager I posted?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Sep 13, 2014 11:41 am    Post subject: Reply with quote  Mark this post and the followings unread

You're basically asking someone to make it as nothing exists.

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Sep 13, 2014 12:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

or modify the one I posted?

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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Sat Sep 13, 2014 3:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

That would require source code (or a reverse engineer) and and someone who has will to do that.

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