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CnC3 SDK MakeBig crash
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Dragmod
Civilian


Joined: 12 Oct 2013

PostPosted: Sun Oct 05, 2014 6:31 pm    Post subject:  CnC3 SDK MakeBig crash Reply with quote  Mark this post and the followings unread

Alright, I've been fighting with getting things to work for a few days now, but I finally ran into an error I simply can't find a fix for. I ran a thread search, but nothing seemed to show up. So I thought I'd come ask you.



Once I close the crash window, the compiler continues with nothing being created.



I'm running Win8, so I realize thats my first problem. But I'm just wondering if anyone knows why MakeBig.exe keeps crashing during compilation?

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Mon Oct 06, 2014 7:13 am    Post subject: Reply with quote  Mark this post and the followings unread

It isn't the makebig that's at the problem, whole mod compiling fails thus the critical notes.

1) It fails to access your mod.xml evidently noted as critical fault plus it noted also illegal characters in the path for makebig fail... reading the output helps Wink

2) You have odd double  \\ in some paths (?)

3) Your folder names setup use spaces and signs like &

Which leads us to the problem core, spaces and & like signs handling, you need to encase the folder paths like "C:\My C&C Files\" or so to maintain the spaces and & sign using "" ALWAYS if meet the criteria...

In command line & is used for other things and will screw up the line just like spaces can.

In hindsight, the fact that EA put up a batch system than actual executable compiler for people to build mods with is only prone to this kinda problems as you can't expect them to understand batch files too well :/

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Dragmod
Civilian


Joined: 12 Oct 2013

PostPosted: Mon Oct 06, 2014 8:30 am    Post subject: Reply with quote  Mark this post and the followings unread

I had read the output, and mod.xml is in fact where it should be.
As for "&", I'll try removing it. Not sure what the "\\" is all about, cause my actual mod folders should be between the two \. (SampleMod, Walls)

In the end, its probably just due to trying to run a program designed for XP/Vista on Win8. I've run into several such issues with other programs.

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Mon Oct 06, 2014 12:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think your problem ist that you dont give your mod name as parameter to the batch file.

After all, the second line says "Building data for Mod, Version" and the compiler looks for the mod.xml inside "[...]MOD SDK\Mods\\Data\mod.xml"

The compiler is clearly missing the data for modname and such.

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Dragmod
Civilian


Joined: 12 Oct 2013

PostPosted: Mon Oct 06, 2014 3:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, Stygs. tbh, I feel like an idiot now.. but that seemed to have fixed that issue.
(I should probably wait until I'm sober to do anything from now on)

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