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Armadillo
Moderators: Zero18
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Tue Oct 28, 2014 2:08 am    Post subject:  Armadillo Reply with quote  Mark this post and the followings unread



Life: 900
Speed: 2
Armor: Heavy Plating
Firepower: 50 x 2
Primary: Short Range Twin Artillery 90mm
Cost: 2500
Strong vs: Various
Weak vs: Structure, Various
Requirements: Allied War Factory + Allied Battle Lab
Restrictions: England
Special: Can carry up to 4 passengers to enhance Armadillo offense and defense capabilities.
Special: Transfers 15% of XP to passengers from Armadillo
Special: Has minimum range of 3 to fire short-ranged artillery.
Special: Must turn in order to fire.

Research: Titanium Augmentation - Increase life by 20% and now resist 25% of incoming AP-type attacks. In addition to that, the short range artillery now fires titanium-tipped warheads that explodes on impact and base damage increased by 20%. This research also removes burst delay and allows Armadillo to fire their burst attacks at same time. Also increase amount of XP transferred to infantry from Armadillo by 15% and decrease Armadillo XP received by 15%.

Story
Developed by the Vickers Company in England as experimental unit. Armadillo have three layers of armor that encases the armor before them and is thickened to make it harder for any shells to penetrate through it. The Brits scientists test it countless of times with a driver and 4 infantry troops inside it to see how well Armadillo performs on open testing battle ground. Armadillo is very slow moving mobile fortress, but possesses deadly short-ranged artillery that fires slowly and can wreck havoc. With infantry inside to enhance Armadillo capabilities --- thus making Armadillo nearly hard to get destroy. They are mostly used in danger zones where high amount of radioactive is present to keep the Brits troops safe from toxic.

Additional Information

  • Gain RoF, Firepower, Speed, RoF and Armor Bonus.
  • Can carry up to 4 Passengers.
  • Can't enter Hover Transporters.
  • 50% Chance for Survivor to escape at Rookie Level.
  • 75% Chance for Survivor to escape at Veteran Level.
  • 100% Chance for Survivor to escape at Elite Level

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Tue Oct 28, 2014 2:19 am    Post subject: Reply with quote  Mark this post and the followings unread

For people who wants to see my old model of battle fortress. Wink

OLD MODEL

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