Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 2:24 pm
All times are UTC + 0
palet question
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [14 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Tue Mar 03, 2015 12:04 pm    Post subject:  palet question Reply with quote  Mark this post and the followings unread

can somebody tell me why in xcc mixer
which ever palet i chose, these animations are always screwed ?



what do they use ?

_________________
Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Mar 03, 2015 12:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

The score screen is using a pcx file, which has an internal stored palette.
These animations use the palette of the pcx file.

XCC Mixer has iirc a function to export a palette from a pcx file. So you just have to export the palette and then use this to view the anims.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Mar 03, 2015 12:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, any 256 colored PNG or PCX has Copy as PAL function.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID
Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Tue Mar 03, 2015 1:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

so...
I did this
right click on that image (globe) in this case
copy as pcx
then rclick on that globe.pcx
copy as pal
then inserted that new (globe.pal) into expand02.mix
xcc mixer has it on the list
but image with that new PAL is still f'cked up

_________________
Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Mar 03, 2015 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Exley wrote:
right click on that image (globe) in this case

the score screen is already pcx format
that globe is not the score screen. It's an animation belonging to the score screen.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Tue Mar 03, 2015 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

the only way I managed to get colored PAL
was extract the damn SHP
rclick on it -> copy as PCX
copy PAL

otherwise directly the Copy PAL is disabled in menu
and now finaly when PAL is implemented
i get again screwed up animation of globe Sad

so either I don't get what needs to be done
or freaking XCC hates me

_________________
Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Mar 03, 2015 3:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

i mean the score screen.
the 640x480 pixel big image called score.pcx inside e01scd01.mix
the one that you see on the background.

However, i just noticed that the gdi globe.shp is using mapsel.pal from e01scd01.mix. So use that palette.

For things like logo01.shp you have to get the palette from mpscore.pcx.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Tue Mar 03, 2015 5:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

grrr
i put the mpscore.pal within expand02.mix
and xcc won't register it Sad

where the hell does it have to go then ?

btw there is no such thing as score.pcx nor mapsel.pal, only mapsel.ini

_________________
Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Mar 03, 2015 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tutorial: All Palettes for XCC Mixer

Look on the CD
SIDECD01.MIX (02 for Nod CD)
->mapsel.pal
->score.pcx

When you have the free download iso, then look in e01scd01.mix

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Wed Mar 04, 2015 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

so... heres what I did
since that collection of pal's screwed up my xcc list (yes I did all correctly with paths)

I extracted only TS pals MIX, named it Palettes.mix
then moved it in westwood\sun
XCC finds it, reads it all is great, those pictures show OK
BUT
many filenames within mixes lose names and get random characters
like so:



Sad

_________________
Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Mar 04, 2015 7:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Exley wrote:
so... heres what I did
since that collection of pal's screwed up my xcc list (yes I did all correctly with paths)

First time i hear that the All Palettes tutorial screws up anything.
What xcc list are you talking about?

No clue why you make a 1 minute job that complicated.
It's just copying that LKOccallpal.mix into the XCC folder and adjusting a path in the settings. (all described in the tutorial)
If XCC worked before, then it also works after that.

If XCC did not worked before, then install it correctly.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Wed Mar 04, 2015 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Mar 04, 2015 10:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn windows hiding file extension in explorer. How can someone work with that?

Set in the properties the path on TD Primary only, so you don't have it under RA too.

No clue why you have empty entries there, works fine for me. Though i only have View->Palet->Tiberian Dawn
I don't have Tiberian Sun with registry crap installed, so XCC can't find a TS folder on itself. Since i don't have any path under RA, there is no Red Alert menu under View->Palet
So for me, all the Dune, Nox, Earth 2 etc folder are all empty and don't even open.


Using View->Palet-> Game-> palet is also way too inconvenient.

Press ctrl+p, see attached pic.
Fast, easy, good overview.

You also use ctrl+"+" and ctrl+ü (on german keyboard) for quick changing through the palettes.
i think it's ctrl+[ and ctrl+] on english keyboards.



XCCpalettes.png
 Description:
 Filesize:  6.71 KB
 Viewed:  2184 Time(s)

XCCpalettes.png



_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Wed Mar 04, 2015 11:20 am    Post subject: Reply with quote  Mark this post and the followings unread

ah yes
the multi paths screwed it all up
single path fixes the problem

also never knew about ctrl+p -> very nifty Very Happy
thanks a bunch !

_________________
Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [14 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1847s ][ Queries: 14 (0.0105s) ][ Debug on ]