Joined: 14 Sep 2002 Location: Las Vegas, Nevada, United States of America
Posted: Sat Feb 07, 2004 5:01 am Post subject:
I suggest you draw some concept art, then scan it, then post it (unless you draw worse than that!). Cuz I can't make out what any of those are. _________________ Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network. QUICK_EDIT
1.me don't have a scanner (DOH!!!)
2.me want someone to make the models for them cos me gmax is not working
3.I made those in 5 seconds _________________ http://img252.imageshack.us/img252/2973/siggy7ge.gif QUICK_EDIT
I really hate do agree with kal, but ya these need to be beefed up, I might consider modeling something in spare time(Not infantry as I still can't model a human figure) but no gaurentees. _________________
All hail me
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Anim8or is incredible but do not expect to do complex animation or realistic renderings with it, those simply aren't what it's for. _________________ My 3D to SHP tutorial
Hellfire, you don't need 3D to make new infantry units... Infantry units in TS are very 2D, pixellating new ones, if done right, bears no contrast to the current ones. _________________ Over and out,
~FinalMoon QUICK_EDIT
I'll see if I can find them again meself as most people on the anim8or forum use Geocities, and end up deleting things or run way out of bandwidth, If I see one I'll point it out.
And Fm I know you don't need 3D but I figure doing a really low poly model, and animate the model, then render eache frame, touch up in PSP or something else, order, and convert with Irfanview, then use XCC or whatever to go to SHP, would most likely save alot of haslle. _________________
All hail me
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Actually hellfire that creates a lot more hassle. If you start with one of the infantry images already in TS, and skin it to your liking, it's a lot easier. _________________ Over and out,
~FinalMoon QUICK_EDIT
Maybe, in that u still need to change 200+ frames to your liking. My way if your half decent in animation your time will be cut down a great deal. _________________
All hail me
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Unless you want it to be that actual size ingame, there's no way to detail all the stuff you put on him... And when you take all of that off, it's pretty much just a suped-up Cyborg Commando... _________________ Over and out,
~FinalMoon QUICK_EDIT
why not just give the Cyb commando a big pointy thing out of its back and a bigger gun and voila! you got your weird unit man thing _________________ That acting was so bad I think you gave me Cancer...
lol i feel so sorry for anyone looking here with 56K
yea, me too, oh wait, i think ive got 56k and it took like half an hour to load that!!!
do you expect to get all those hoses and stuff in there, no ofcourse not, that was stupid of me, however do you expect to see a shp, or vxl of that??
either way, its HUGE!! (just like Billy Fuccillo) _________________ Smash Bros.'s lil' brother GM Smash Arena: http://w.gmsmasharena.tk/
Now... I know packing 2 .45's aint as good as a Orca Fighter... but i think they'll do some damage on the Jet Puff Man. QUICK_EDIT
any way the 'man with minigun' would be easy to do just change the infantry unit to look like it _________________ That acting was so bad I think you gave me Cancer...
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