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Helicopter slow death module
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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Mon Jun 08, 2015 5:14 am    Post subject:  Helicopter slow death module
Subject description: Solved!
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I am having issues using the 'HelicopterSlowDeath' module, currently it spins very erratically and never actually hits the ground and disappears!

I never modded Zero hour, so I have no experience using this module. It appears that some of the settings have changes, and it is also highly likely that a number of the entries are no longer needed.

Can anyone help me? Has anyone used this in C&C3? (I know that it has been used in a couple of mods).

Here is my code:

<HelicopterSlowDeath id="ModuleTag_HelicopterSlowDeath" DestructionDelay="9999s" SpiralOrbitTurnRate="80" SpiralOrbitForwardSpeed="110" SpiralOrbitForwardSpeedDamping=".9999" MaxBraking="210" MinSelfSpin="40" MaxSelfSpin="120" SelfSpinUpdateDelay="0.3s" SelfSpinUpdateAmount="5" FallHowFast="20" DelayFromGroundToFinalDeath="20">
<DieMuxData DeathTypes="ALL" DeathTypesForbidden="TOPPLED"/>
</HelicopterSlowDeath>

I am using the 'NODCarryallLocomotor' (which has 'LocomotorWorksWhenDead = Yes'), because I am trying this module on a Helicopter based, vehicle transport.

Thanks for any help!

_________________

Last edited by Madin on Sun Jun 11, 2017 9:35 am; edited 1 time in total

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ravage
Soldier


Joined: 16 Jul 2005

PostPosted: Wed Jun 10, 2015 1:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

this is what i use:

<HelicopterSlowDeath id="ModuleTag_SlowDeath"
SinkDelay="0.000s"
SinkRate="0.5"
DestructionDelay="8s"
MinSelfSpin="-0.3"
MaxSelfSpin="-0.5"
SpiralOrbitTurnRate="150"
SpiralOrbitForwardSpeed="12.9"
SpiralOrbitForwardSpeedDamping=".91"
FxHitGround="FX_BodyGroundHitExplode"
MaxBraking="11590"
FallHowFast="1"
   DelayFromGroundToFinalDeath="0"
   FinalRubbleObject="GDIOrcaDebris_06">
<DieMuxData DeathTypes="ALL" DeathTypesForbidden="EXPLODED" RequiredStatus="AIRBORNE_TARGET"/>
<FX Type="INITIAL"><FX>FX_GDI_Orca_AirDie</FX></FX>
</HelicopterSlowDeath>

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Wed Jun 10, 2015 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks so much!

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