Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 10:30 am
All times are UTC + 0
New Jumpjet.shp
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [9 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
ReaperAA
Vehicle Driver


Joined: 31 Aug 2015

PostPosted: Sun Sep 06, 2015 5:28 am    Post subject:  New Jumpjet.shp
Subject description: Jumpjet uses jetpack animation on the ground.
Reply with quote  Mark this post and the followings unread

Basically it is same as vanilla except it uses jetpack animation while moving on the ground (like TI's marauder).



Jumpjet.jpg
 Description:
 Filesize:  267.43 KB
 Viewed:  5448 Time(s)

Jumpjet.jpg



jumpjet.shp
 Description:

Download
 Filename:  jumpjet.shp
 Filesize:  264.16 KB
 Downloaded:  66 Time(s)


Back to top
View user's profile Send private message
PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sun Sep 06, 2015 5:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice! Like the SC 2 Reapers. Smile

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

Back to top
View user's profile Send private message Visit poster's website YouTube User URL Skype Account
ReaperAA
Vehicle Driver


Joined: 31 Aug 2015

PostPosted: Sun Sep 06, 2015 7:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes. Infact i planned to make them like SC2 reapers but i can't make them climb cliffs without making them fly. Can someone tell me if its possible.

Back to top
View user's profile Send private message
PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sun Sep 06, 2015 10:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Low flight level, movement zone that does not allow the unit to move trough water. :/
I am sure that TS does not have customizable flight level and YR does not have custom movement zones...

By the way, what kind of terrain is this? It does not seem like the original TS terrain.

_________________
"If it ain't broke, don't fix it."
"If you are loyal to everybody, can you truly be loyal to anybody?"
Ares Documentation: http://ares-developers.github.io/Ares-docs/
My YouTube Channel: https://www.youtube.com/channel/UCtxeQoEM_iVd-F-xUIwleyQ
PillBox20's Red Alert 2 Mod: http://www.moddb.com/mods/pillbox20s-red-alert-2/downloads/pillbox20s-red-alert-2-version-02

Back to top
View user's profile Send private message Visit poster's website YouTube User URL Skype Account
ReaperAA
Vehicle Driver


Joined: 31 Aug 2015

PostPosted: Sun Sep 06, 2015 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS does have customizable flight level for jumpjets. U can make the unit's flight level really low (as if it is on ground). But the problem is that it was still treated like a air unit (AA units fire at it while ground targets do not attack). So i scraped the idea of making SC2 reapers and made them like TI's marauders (which r similar to reapers but cannot climb cliffs)

The Terrain is also from TI. (TI's isotemp.mix renamed as ecache05.mix placed in TS)

Back to top
View user's profile Send private message
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun Sep 06, 2015 2:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

All you would have to do is change all AA guns weapons to 0% against an armor type that other flying units don't use and change the jumpjet trooper's armor to that. Ground targets should still attack it if the flight level is low enough iirc.

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sun Sep 06, 2015 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

While flying units can be targeted when flying on an CruiseHeight of 100 or less, they still won't be targeted automatically and they'll also still automatically climb in altitude whenever they fly over a building.
They also automatically land if they're ordered to attack while flying too low and while that shouldn't be an issue, it does prevent it from attacking targets on water (because it'll then try to move to a nearby shore instead).

_________________

Back to top
View user's profile Send private message ModDB Profile ID YouTube User URL Facebook Profile URL
ReaperAA
Vehicle Driver


Joined: 31 Aug 2015

PostPosted: Tue Sep 08, 2015 10:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Bittah commander pretty much explained it.

On a side note. Is is possible to make amphibious/swimming infantry in TS (like navy seals in red alert 2)?

Back to top
View user's profile Send private message
Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Tue Sep 08, 2015 11:59 am    Post subject: Reply with quote  Mark this post and the followings unread

You can't change the appearance of infantry that are moving over water and you can also only make infantry able to move over water if you change the percentages for Foot= under [Water] and [Beach], meaning you'd be affecting all infantry in the game. Just giving an infantry a different SpeedType unfortunately doesn't work.

_________________

Back to top
View user's profile Send private message ModDB Profile ID YouTube User URL Facebook Profile URL
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [9 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1786s ][ Queries: 14 (0.0103s) ][ Debug on ]