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AttackLeap: on D2K mod
Moderators: Global Moderators, OpenRA Moderators
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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Mon Feb 01, 2016 6:31 pm    Post subject:  AttackLeap: on D2K mod Reply with quote  Mark this post and the followings unread

It was working fine previously. I can't get it work currently, it is just giving this map is not compatible with this version of OpenRA. I'm tring to add dogs to D2K.

_________________
CnCD2K Mod: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod
Changed Dune Mod: http://www.moddb.com/mods/changed-dune
MustaphaTR's D2K Mod: http://www.moddb.com/mods/mustaphatrs-d2k-mod
Generals Alpha: http://www.moddb.com/mods/generals-alpha
Romanov's Vengeange: https://www.moddb.com/mods/romanovs-vengeance

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pchote
Rocket Infantry


Joined: 06 Feb 2015

PostPosted: Mon Feb 01, 2016 7:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

#10406 removed the RA dll reference from the D2K mod.  This removed the possibility of using any ra-specific functionality in d2k maps.

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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Tue Feb 02, 2016 6:57 am    Post subject: Reply with quote  Mark this post and the followings unread

I want to say that when topic about it is opened. Why do we even have different .dlls for different mods. Letting mods to insert their code is good but it is really annoying that you can't use a function of a vanilla mod in other, especially if you are a mapper, not a modder because there is no way to enable the other mods' dlls form a map.

_________________
CnCD2K Mod: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod
Changed Dune Mod: http://www.moddb.com/mods/changed-dune
MustaphaTR's D2K Mod: http://www.moddb.com/mods/mustaphatrs-d2k-mod
Generals Alpha: http://www.moddb.com/mods/generals-alpha
Romanov's Vengeange: https://www.moddb.com/mods/romanovs-vengeance

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