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Turrets & custom pals
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri May 27, 2016 2:07 pm    Post subject:  Turrets & custom pals Reply with quote  Mark this post and the followings unread

I've made a new shp unit that uses a turret & a custom pal, using the turret disables the custom pal tho. Is this a limitation of the custom pal feature or did it work in the past but is now broken?

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mevitar
Missile Trooper


Joined: 31 Dec 2010

PostPosted: Fri May 27, 2016 3:46 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri May 27, 2016 4:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not sure if its worth it but you could try changing the entire palette "order" if that Turreted Unit all share the same palette they could all be the ones to use unittem instead and everything else would use custom palettes?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat May 28, 2016 10:33 am    Post subject: Reply with quote  Mark this post and the followings unread

I only need it for three "easter egg" units so changing the unittem pal is a bit excessive. I decided to just fix the turret to the body, which really irks me but it's that or not have these units :/

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