Posted: Tue Jul 05, 2016 6:52 am Post subject:
What causes 4TNK to go nuts with its fire rate?
So I've been derping around modding DTA for my own amusement. I've found that, whatever weapon I give to 4TNK (soviet mammoth tank), it tends to ignore the ROF I set for the weapon and just fire the weapon nonstop, I'm trying to figure out what is causing that...
classic mode or enhanced mode?
in enhanced mode, some units (like 4TNK) use the key FiringSyncFrame in art.ini, which allows them to shoot Primary and Secondary weapon at the same time.
With the wrong ROF or Burst setting on both weapons, this can lead to such unexpected results. _________________ SHP Artist of Twisted Insurrection: Nod buildings
I actually just found out on my own that it had something to do with those FiringSyncFrames on 4TNKE in art.ini. I didn't realize that was how you guys accomplished the "firing primary and secondary weapons at the same time" effect, I was wondering about that!
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