Wonderful one. Good idea to put in 2 sets of frames for firing anim, the one with recoil and the one without. Not sure what he's doing in the idle anims, would be a nice idea to make him ocassionally polish the optics too
Can we expect something for Yuri as well? QUICK_EDIT
Actually I haven't come up with a plausible Yuri-esque infantry design...
And what I want to do next is a remake of that Youmu shp I posted here. Seems that quite a few people here want a melee infantry that looks like a little girl accompanied by a floating sperm-like stuff, and with the use of XRef system this time, people will be able to easily modify its appearance with 3dsmax.
cxtian39 wrote:
what max are you using
I can't open the max files
This time I forgot to save them in lower versions, so you need 3dsmax 2014 or above to opem them... _________________ Aka DirtyChicken QUICK_EDIT
Wait, so there are source files which I can open with 3dsmax 8 (if that's old enough)? Where I can find them?
BTW, I think your already quality infantry would've been even more authentic if their movement (especially on idle anims) was less excessive, I mean, look at the default infantry idle anims: they don't swing their hands left and right, nor they dance around or make equilibristics stunts (mostly). Their idle anime are also shorter, which means they don't distract too much.
Also, for some reason this trooper uses its cheering anim as one of the idle aims, so it looks strange when he salutes every second. Maybe give him another idle anim, say, where he will polish the optics or open a small service hatch in the refractor and calibrating something there? QUICK_EDIT
There are some pink pixels as well? Do you use a custom palette which has extra colors on that missing pink pixels because they have them on the Original Palettes.
I was able to trim down the Death and Idle Frames to 15 so you can easily chop the number of frames to a more manageable amount.
As for the Firing Frames they're fine being very long anyway being how they are carrying Prism Turrets. _________________ ~ Excelsior ~ Last edited by Atomic_Noodles on Tue Sep 06, 2016 12:45 am; edited 2 times in total QUICK_EDIT
There are some pink pixels as well? Do you use a custom palette which has extra colors on that missing pink pixels because they have them on the Original Palettes.
I used a modified ra2 unittem palette with some of the colors (2-15 and 240-255, except #2, #9, and #12, for easier conversion.
Your pink dots issue seems to be due to the fact that you are using a palette that removes all 2-15 and 240-255 colors, most possibly from a newer SHP Builder version.
Spoiler (click here to read it):
(Actually i think some of the new features are extremely stupid so I keep the good old 3.36 version. The same applies to the voxel section editor. B.A.Znd told me that he refused to use the VXLSE 1.39 because it cost him much more time to make voxels than using the 1.38ver, and several other modders (including some experienced modders) said they didn't even know the 1.39 version)
Nah my Palette is roughly similar to the vanilla with the transparency set to Pure Green and Remap set to blue. To be precise the missing pink pixels only occur on some few frames on the firing. Aside from that I did fix it by just converting them to a bluish color. They were indexed as #205. I can post my chopped up version of the prism trooper if people need one with less frames.
The Cheer,Death and Idle Frames are all reduced to 15. The firing ones I've kept them long since as Trans_C mentioned they don't use a Prone Sequence and with them wielding Prism Cannons I just gave them very long Rate of Fires.
Please! _________________ MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.) Last edited by MadHQ on Fri Nov 04, 2016 8:18 pm; edited 1 time in total QUICK_EDIT
I was going to try and make a few renders and post them, for any one who might want to try and make a icon for it...
However! I only have 3dsmax 2013 and he is using a newer version, so I am not able to open them...
He probably should have posted min-3dsmax version required with those files... _________________ MadHQ's Graveyard - Click here!
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