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[RA2]Allied Prism Trooper
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Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Sun Sep 04, 2016 2:37 pm    Post subject:  [RA2]Allied Prism Trooper
Subject description: With the max files.
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A guy clad in heavy armor wielding a prism turret dismantled from an abandoned prism tank.
Do not have crawl frames but have deploy frames instead.

*Update: Undeploy frames and parachute frame added.
             Sequence and max files uploaded.



deployfire.gif
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deployfire.gif



maxfiles.rar
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PrismTrooper.rar
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Key Words: #Download #SHPs #3DModel #3DsMax #Organic #Humans #Energy #AntiInfantry #Artillery #Fantasy #Futuristic #Allies #Walker #Bipedals #Land #RedAlert2 #YurisRevenge #OpenRA #PrismTrooper 

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Last edited by Trans_C on Mon Sep 05, 2016 2:15 am; edited 1 time in total

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Natit_Titan
Grenadier


Joined: 20 May 2012

PostPosted: Sun Sep 04, 2016 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

very good Very Happy

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Sun Sep 04, 2016 3:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wonderful one. Good idea to put in 2 sets of frames for firing anim, the one with recoil and the one without. Not sure what he's doing in the idle anims, would be a nice idea to make him ocassionally polish the optics too Smile

Can we expect something for Yuri as well?

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Sun Sep 04, 2016 4:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Sequence and the max files will be uploaded later.


ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh.........
thank you, the people need learn how make good animations Smile

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sun Sep 04, 2016 7:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking good Smile

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Sep 05, 2016 7:18 am    Post subject: Reply with quote  Mark this post and the followings unread

what max are you using
I can't open the max files

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Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Mon Sep 05, 2016 8:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Damfoos wrote:
Can we expect something for Yuri as well?


Actually I haven't come up with a plausible Yuri-esque infantry design...

And what I want to do next is a remake of that Youmu shp I posted here. Seems that quite a few people here want a melee infantry that looks like a little girl accompanied by a floating sperm-like stuff, and with the use of XRef system this time, people will be able to easily modify its appearance with 3dsmax.

cxtian39 wrote:
what max are you using
I can't open the max files


This time I forgot to save them in lower versions, so you need 3dsmax 2014 or above to opem them...

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Mon Sep 05, 2016 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wait, so there are source files which I can open with 3dsmax 8 (if that's old enough)? Where I can find them?

BTW, I think your already quality infantry would've been even more authentic if their movement (especially on idle anims) was less excessive, I mean, look at the default infantry idle anims: they don't swing their hands left and right, nor they dance around or make equilibristics stunts (mostly). Their idle anime are also shorter, which means they don't distract too much.

Also, for some reason this trooper uses its cheering anim as one of the idle aims, so it looks strange when he salutes every second. Maybe give him another idle anim, say, where he will polish the optics or open a small service hatch in the refractor and calibrating something there?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Sep 05, 2016 12:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

There are some pink pixels as well? Do you use a custom palette which has extra colors on that missing pink pixels because they have them on the Original Palettes.

I was able to trim down the Death and Idle Frames to 15 so you can easily chop the number of frames to a more manageable amount.

As for the Firing Frames they're fine being very long anyway being how they are carrying Prism Turrets.

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Last edited by Atomic_Noodles on Tue Sep 06, 2016 12:45 am; edited 2 times in total

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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Mon Sep 05, 2016 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think they are remap and .gif is recorded when they we set to pink.

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Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue Sep 06, 2016 7:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
There are some pink pixels as well? Do you use a custom palette which has extra colors on that missing pink pixels because they have them on the Original Palettes.


I used a modified ra2 unittem palette with some of the colors (2-15 and 240-255, except #2, #9, and #12, for easier conversion.

Your pink dots issue seems to be due to the fact that you are using a palette that removes all 2-15 and 240-255 colors, most possibly from a newer SHP Builder version.

Spoiler (click here to read it):

(Actually i think some of the new features are extremely stupid so I keep the good old 3.36 version. The same applies to the voxel section editor. B.A.Znd told me that he refused to use the VXLSE 1.39 because it cost him much more time to make voxels than using the 1.38ver, and several other modders (including some experienced modders) said they didn't even know the 1.39 version)



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palette stuff.jpg



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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Tue Sep 06, 2016 5:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

This guy stole prism tank's turret!

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Keeper
Cyborg Engineer


Joined: 06 Jun 2016

PostPosted: Wed Sep 07, 2016 6:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

That looks really nice and easily fits with RA2's style.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Sep 08, 2016 2:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Nah my Palette is roughly similar to the vanilla with the transparency set to Pure Green and Remap set to blue. To be precise the missing pink pixels only occur on some few frames on the firing. Aside from that I did fix it by just converting them to a bluish color. They were indexed as #205. I can post my chopped up version of the prism trooper if people need one with less frames.

The Cheer,Death and Idle Frames are all reduced to 15. The firing ones I've kept them long since as Trans_C mentioned they don't use a Prone Sequence and with them wielding Prism Cannons I just gave them very long Rate of Fires.



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malius123
Disk Thrower


Joined: 14 Aug 2010

PostPosted: Sat Sep 10, 2016 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

as a blender user i'm frothing at the mouth to get a obj/3ds files of your work tran's c.


waiting for your release of youmuu  max files so i can activate my 30 day trial with 3dmax.

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OverWatch
Rocket Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Sat Sep 17, 2016 6:53 am    Post subject: Reply with quote  Mark this post and the followings unread

nice work!

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Meemo
Vehicle Driver


Joined: 25 Jul 2016

PostPosted: Thu Nov 03, 2016 10:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

FLH and Cameo
Someone
Please.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri Nov 04, 2016 1:33 am    Post subject: Reply with quote  Mark this post and the followings unread

$5,000,000
Red Bull
Hot & Sexy Babe

Now!

Please!

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Last edited by MadHQ on Fri Nov 04, 2016 8:18 pm; edited 1 time in total

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Fri Nov 04, 2016 6:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ wrote:
$5,000
Now!
Please!


That is not much. :/ Think/Wish big. #Tongue

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri Nov 04, 2016 8:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

better?

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Nov 04, 2016 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ wrote:
better?


Laughing

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Fri Nov 04, 2016 10:40 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Meemo
Vehicle Driver


Joined: 25 Jul 2016

PostPosted: Sat Nov 05, 2016 7:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Some people here make cameos without much trouble so it's not an absurd request

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sat Nov 05, 2016 7:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Chrono Legionaire is not far from it, even using the Tesla trooper one
won't be a bad idea. Besides, I don't have 3DS Max to open the file and
have a good angle for me to make a good cameo.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sat Nov 05, 2016 11:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was going to try and make a few renders and post them, for any one who might want to try and make a icon for it...

However! I only have 3dsmax 2013 and he is using a newer version, so I am not able to open them...

He probably should have posted min-3dsmax version required with those files...

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun Nov 06, 2016 12:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Boop.




Photoshop Doc included.



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Meemo
Vehicle Driver


Joined: 25 Jul 2016

PostPosted: Sun Nov 06, 2016 1:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks man! I'm happy you helped despite your sig content

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