Mechacaseal
AA InfantryJoined : 29 Aug 2015
Posted: Sat Jun 03, 2017 5:24 pm Post subject:
Custom Messages In Mod Maps And Auto Ally scripts
this map has custom rules messages at start of match. here's how it was done...
Code:
[Triggers]
01000000=Neutral,<none>,ExtraSpace,0,1,1,1,0
01000002=Neutral,<none>,Rules,0,1,1,1,0
01000004=Neutral,<none>,Rule1,0,1,1,1,0
01000006=Neutral,<none>,Rule2,0,1,1,1,0
01000008=Neutral,<none>,Rule3,0,1,1,1,0
01000010=Neutral,<none>,Rule4,0,1,1,1,0
[Tutorial]
1=Rules:
2=No engineer attack.
3=No harvester attack.
4=No Alt scout.
5=No building past middle.
[Events]
01000000=1,13,0,7200
01000002=1,13,0,5
01000004=1,13,0,8
01000006=1,13,0,11
01000008=1,13,0,14
01000010=1,13,0,17
[Actions]
01000000=1,40,0,0,2,4,156,124,A
01000002=1,11,0,1,0,0,0,0,A
01000004=1,11,0,2,0,0,0,0,A
01000006=1,11,0,3,0,0,0,0,A
01000008=1,11,0,4,0,0,0,0,A
01000010=1,11,0,5,0,0,0,0,A
[Tags]
01000001=0,ExtraSpace 1,01000000
01000003=0,Rules 1,01000002
01000005=0,Rule1 1,01000004
01000007=0,Rule2 1,01000006
01000009=0,Rule3 1,01000008
01000011=0,Rule4 1,01000010
for longer delays in messages:
Code:
[Events]
01000000=1,13,0,7200
01000002=1,13,0,5
01000004=1,13,0,25
01000006=1,13,0,45
01000008=1,13,0,65
01000010=1,13,0,85
example of auto ally on a 4 player map:
Code:
[AllyBySpawnLocation1]
Description=East vs West
A=0,1
B=2,3
[Basic]
AllyBySpawnDefault=1
Description:
Filesize:
27.37 KB
Viewed:
1390 Time(s)
Description:
Download
Filename:
42b8337b16e7941f2f684c0d9a95419456fc2c68.map
Filesize:
267.28 KB
Downloaded:
8 Time(s)
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