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 Forum index » Modding Central » Command & Conquer 3 Editing Forum
3dsmax9 w3x export error
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red2cracker
Vehicle Driver


Joined: 13 Feb 2013

PostPosted: Sun Jul 30, 2017 6:34 am    Post subject:  3dsmax9 w3x export error Reply with quote

Hello ppm members.

I run 3dsmax9 and File -> Export -> Box.W3X -> Save

and cause error.

how to solve problem?



Saving Hierarchy Tree TEST.
Node Count: 2
Nodes:
 ROOTTRANSFORM
 TEAPOT01

Processing Mesh: TEAPOT01
ERROR! Could not run Shader Asset Builder - EXE missing or shader not in "Run/Shader" directory? (Looking for D:\ShaderAssetBuilder.exe)


Untitled-2.png
 Description:
 Filesize:  227.49 KB
 Viewed:  1326 Time(s)

Untitled-2.png



Box.zip
 Description:

Download
 Filename:  Box.zip
 Filesize:  978.33 KB
 Downloaded:  4 Time(s)


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PussyPus
Commander


Joined: 14 Jul 2015
Location: Underground Clone City

PostPosted: Sun Jul 30, 2017 5:09 pm    Post subject: Reply with quote

I tried to export a w3d file 2 years ago and still didn't found any way.
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