Posted: Sun Jul 30, 2017 12:22 pm Post subject:
Hellfire Cannon
Subject description: The Earth will burn.
*Credits to MadHQ for GFX
Hellfire Cannon Affiliation: Soviet Union
Role: Heavy Ground Defense
Primary: Demon-Class Napalm Cannon
Hitpoints: 900
Strong: Ground Units
Weak: Siege Units and Air Units
Cost: 2000
Power: -100
Armor: Reinforced Construction
Requirements: Soviet Construction Yard,Troop Center and War Palace
Additional Info:
- Minimum Range: 3
- Explodes on Destruction
- Shots and Death leave behind residual Flames
Inspired by their Basic Defensive Structures from the previous War. Soviet Engineers designed the Hellfire Cannon. The Largest Defensive Structure of the Soviets armed with a Cannon that can shoot out gouts of deadly flames from a much wider area than its smaller cousin the Basic Flame Turret. These shots also leave behind residual flames that can kill stragglers. Just like the Allied Grand Cannon however the Hellfire Cannon suffers from a large minimum range requiring close range protection. _________________ ~ Excelsior ~ QUICK_EDIT
Wanted the Turret as well for use as a 'Ukraine Artillery'-ripoff.
I think I know how to do the ART-code for SHP-Turrets but I have yet to work on that. Also, I'm not sure if it'll be correct, so save me the trouble and put it up will ya?
Of course, I can always ask later on why my guns ain't showing up... _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Wanted the Turret as well for use as a 'Ukraine Artillery'-ripoff.
I think I know how to do the ART-code for SHP-Turrets but I have yet to work on that. Also, I'm not sure if it'll be correct, so save me the trouble and put it up will ya?
Of course, I can always ask later on why my guns ain't showing up...
After all the time I read your comments, you are an over-confidence guy
Learn, Brother. _________________
Quote:
Humans were born for two things: to pray and be productive.
Why ye lil' stalker _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Umm... Bad joke? Sorry... _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
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