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2D Attempts
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Jan 08, 2018 8:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Maybe some sort of maintenance shop that grants vehicle repair upon construction?

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Jan 08, 2018 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

MRMIdAS wrote:
I have zero idea what that could be used for, but it's nice, so yeah.


TAK02 wrote:
Maybe some sort of maintenance shop that grants vehicle repair upon construction?


Its support power is similar to the genetic mutator's, anyway here is the icon below + a gif.



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Robotranser loadscreen icon.
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Jan 08, 2018 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

So... Robotranser's SW will 'mutate' infantry into cyborgs, correct?

_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Jan 08, 2018 4:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:
So... Robotranser's SW will 'mutate' infantry into cyborgs, correct?


Nope, however it should be able to show static screen with a scary cybernetic sound, when the static is gone, the targeted objects will be wiped out of the map.
But i am not sure if this would entirely work in the game engine even with ares.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Jan 08, 2018 5:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dumbing it down:
An anim plays, which plays an audio and kills everything in the aoe.
Pretty much every generic SW in existence.

_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Jan 08, 2018 9:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

The next building is going to be the offensive super weapon of the 4th side, guess what would it be?



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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Mon Jan 08, 2018 9:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

A tire fire that smells like a gigantic pile of basic 3d primitives?

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JeagerEX12
Soldier


Joined: 22 May 2016

PostPosted: Tue Jan 09, 2018 4:31 am    Post subject: Reply with quote  Mark this post and the followings unread

The Robotranser building reminds me of the real-life Randy's Donut Building


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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sun Jan 14, 2018 10:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Boom, new things again



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this is a solar ray
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guess what is that thing
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build the wall! (WIP)
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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun Jan 14, 2018 11:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

You realize ascnmk doesn't make any sense and you really need to stop using scale so badly, especially on those 4 pairs of metal lines. Genemk is much better, so start doing that.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Jan 15, 2018 1:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Transparent anim always blurs background color

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Jan 15, 2018 11:36 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Guess what's next? -a big surprise for the 4th side soon



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JeagerEX12
Soldier


Joined: 22 May 2016

PostPosted: Tue Jan 16, 2018 12:26 am    Post subject: Reply with quote  Mark this post and the followings unread

The Disc Launcher cameo looks like a Soviet Commissar/Officer or a random Soviet Hero to me. Maybe this cameo could be great for Mental Omega's Krukov.

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Jan 16, 2018 2:39 am    Post subject: Reply with quote  Mark this post and the followings unread

hmm.... actually I see finally good improves with the models, textures and animations...

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Fri Jan 19, 2018 11:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Remember the gold buildings? those 6 are WIP, however all other cameos are finished.

[Major Update]


Cameo Progress: 50%
Building Progress: 100%
Unit Progress: 100%
FourthSide Missions: 0%
Misc. Graphic for FourthSide: 78%



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Tue Jan 23, 2018 11:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

WW Voxel by Salted Old
3D MAX by cxtian39

NOTE: this was a cameo test.



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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Wed Jan 24, 2018 12:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm... maybe have the Prison shoot its 'laser' out might make it look more cool.
Good cameos, tho.

_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sat Jan 27, 2018 12:38 am    Post subject: Reply with quote  Mark this post and the followings unread

My very first infantry SHP ever!



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Tue Feb 13, 2018 9:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here is a zawraudo animation, i think i should re-make it more realistic version later, note that you might notice something regarding SHP BackGrounds:

Heavy Blue: Cameos, Buildings, Units (In Voxels' temperate palette, it's heavy pink)
Heavy Pink: Animations
Navy: Cursors, Terrains (but slightly darker)
Black: Snow Buildings, Snow Units (In voxels' snow palette, it's also black)
Orange: Waypoints



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ZA, WRUDO!!
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Fuuuzzz..
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C.H.A.O.S. C.O.N.T.R.O.L.!
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Nooze
Cyborg Soldier


Joined: 05 May 2009
Location: Finland

PostPosted: Wed Feb 14, 2018 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was bored.
Sorry.



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Wed Feb 14, 2018 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nooze wrote:
I was bored.
Sorry.


A building artist makes an animation with cursor too?

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Feb 26, 2018 12:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Golden Truck and Multi Drone by ReCreator, More incoming, but slower than before, for some reason, i am arranging something special for finishing the entire school.



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Feb 26, 2018 7:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mental Tank By OverWatch, i think enough voxels, time for SHP units or buildings.



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AnimalMan
Chem Warrior


Joined: 06 Feb 2018
Location: London, England

PostPosted: Tue Feb 27, 2018 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

I like your Yuri Airpad,

I played with it a little bit.



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Fri Mar 09, 2018 11:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Step aside! A new private (cannot be shared) SHP unit incoming!

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Fri Apr 06, 2018 10:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not actual SHP, it's a terrain for desert, going to be used for a my new secret mod going to be public when reaching to beta state.



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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Apr 09, 2018 8:25 am    Post subject: Reply with quote  Mark this post and the followings unread

looks...

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Fri Apr 13, 2018 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Voxel by Fryone.



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Fryone
Cyborg Soldier


Joined: 30 Mar 2015
Location: Russia

PostPosted: Fri Apr 13, 2018 7:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

mmm, looking good

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Fri Apr 13, 2018 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Another bridge i made, for temperate
Voxel by OverWatch.



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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat Apr 14, 2018 4:58 am    Post subject: Reply with quote  Mark this post and the followings unread

That 'brdige' is from Sonic Heroes. There's a little arrow in the middle to prove it.

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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Mon Apr 16, 2018 5:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

From left to right: Defense Protocol Drone - Support Protocol Drone - Offense Protocol Drone. -Voxel by Salted Old and harbinger by cxtian39



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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Mon Apr 23, 2018 7:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Embarassed the one I use



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Thu May 24, 2018 4:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Almost immune conyard incoming!



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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Thu May 24, 2018 5:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

PussyPus nice icons by the way

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PPM Halloween Season 2021

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sun May 27, 2018 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mega Corrupted Construction Yard, now the 4th faction has 2 conyards, they will have a corrupted versions of some of their buildings.



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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun May 27, 2018 6:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks nice can you make an in-game scream shout of all your new faction buildings

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Wed Aug 15, 2018 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

New cameos!

-Magnetron (by overwatch)


-Yuri Ore Slave
-T.O.S.K. Trooper (by quiet)



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Tue Sep 18, 2018 1:11 am    Post subject: Reply with quote  Mark this post and the followings unread

"Unable to comply, Building in progress".



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PreAlpha Yuri ConYard.
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Sep 18, 2018 5:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm....

Your 3D model doesn't fit Yuri. He doesn't use gears.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Tue Sep 18, 2018 5:24 am    Post subject: Reply with quote  Mark this post and the followings unread

The shapes have almost nothing in common

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Tue Sep 18, 2018 7:34 am    Post subject: Reply with quote  Mark this post and the followings unread


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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Sep 18, 2018 7:58 am    Post subject: Reply with quote  Mark this post and the followings unread

And what's the purpose of making a car-sized MCV exactly?

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Tue Sep 18, 2018 6:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

DonutArnold wrote:
I see that you're getting better at this, nice. Grab this: https://ppmforums.com/viewtopic.php?t=45456


I made this model using my old laptop, i had a new one 2 weeks ago and still didn't download blender, but i will of course

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sun Mar 24, 2019 5:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

All Allied replaced buildings by xuetianyi, been a long time since no new SHP or VXL.



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SCIPCION's Sentry Gun icon.
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MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Wed Apr 03, 2019 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Any chance of you doing a cameo for MadHQ's Mirage Tank?

I've done a crappy one, but it's crappy.

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Thu Apr 04, 2019 8:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

MRMIdAS wrote:
Any chance of you doing a cameo for MadHQ's Mirage Tank?

I've done a crappy one, but it's crappy.


I didn't know MadHQ made his 'own' voxels... I might do it but i'm doing something even more important, and where i can find that mirage tank voxel?

I made over 85 unreleased cameos, here are 3 of them.

-Biochemical Center is used for chemical testings, 3D Model by me, it was made 1.5 years ago.
-Energy Sword Trooper is a soldier who's using curve-shaped Energy Sword.
-Chameleon Spy is an assassination unit, he/she uses an Auto-Thrusting Swordknife.



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Biochemical Center icon.
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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sun Apr 07, 2019 12:24 am    Post subject: Reply with quote  Mark this post and the followings unread

This, is a new beginning...

I'm sure you never heard of a scrapped series called "MegaWar", it started off in 2015 and scrapped in 2017, in 2019, the series is finally back again and rebooted, however, most of the scrapped ideas will come back to the reboot, 1st, let's start it off as a small mod, i'm planning for the mod to grow even more in the future, of course i will need help too for the project, the series will now have 2 parts at the moment, the buildings below will exist in both part 1 and 2, i wonder if there would be a 3rd part too, that would be nice, don't say the model quality is bad or similar, this is how part 1 and 2 building designs look like.

Part 1 is titled: Cristol Dawn
Future part titles are also planned but won't be revealed until part 1 is finished.



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Shared Construction Center buildup GIF.
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All Planned Buildings for part 1 and 2.
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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sun Apr 14, 2019 5:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is a planned prototype robot for the shapeshift territory organization, it will make an appearance in part 1, surprisingly it will appear in some presumed future parts, this is a large render of the unit itself.

Description: The Boller is nothing but an ordinary fighting robot-transformable-into-a-ball, these robots, despite they are not forced to be recon-with, they are effective in numbers when it comes to infantry, especially against the Machineheads, the Bollers were designed to easily take down Machineheads, there is a planted chip inside their head, that makes them immune to ElectroMagnetic Pulse, however, being them floating doesn't mean they can cross water areas, except for the Commando and Burst Bollers.

Model Name: SD-11 Boller
Name: Phaser Boller
Prerequisite: Machinehead Bay, Boller Facility (Alternate Prerequisite)
Primary Weapon: Phaser Gun
Melee Weapon: Boller Shock
Special Ability: Shockball Mode
Side: Shapeshift, Skulls (Alternate Universe)
Class: Offense
Purpose: Anti-Infantry, Garrison

EDIT: Added a Sidebar Icon, there is a chance it might be remade.



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"Disposing Wrongdoers!" -Phaser Boller
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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Sat Sep 28, 2019 1:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Never wanted to bump this but i needed to, for those who understands wrong, this reply is for toms, i know i forgot to reply for a long time.

Quote:
This is about you and your incapability of spending at least more than 1 second on working on a asset


And who said that you are true 'now'?

Quote:
This is about you and you attacking people with suggestions


I didn't attack with suggestions, nor requests, i don't work for a mod anymore (except add-ons), but still, creativity is my weapon of interest.

Quote:
This is about you and your idiotic feed through filter and call it done "art"


Without filter or color editing, it's useless, it also depends on the general quality of a cameo, some of that i made in the past didn't actually need coloring (HSV).

Quote:
This is about you and your constant pretending you are making assets for
Mental Omega on Speeders request[/quote]

And who said i pretend i make assets for 'someone (else)'?, i just do this for fun, it didn't only happen to a single mod, but i also did made my own remakes for existing cameos for at least 3 mods just like Project Phantom.

Quote:
This is about you and your assumption you need to fix mo's assets


I didn't say i need to, just remakes to suit my image, not for someone, even though objects in a C&C game that doesn't need a cameo because it's a tech building, i'm still free to make one for it, but it doesn't mean i have to (i deleted it long time ago due to its similarity with a similar cameo from RA2 Reborn).

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