Posted: Sun Aug 20, 2017 5:57 pm Post subject:
2D Attempts
Subject description: Cameos, 2d arts, shp, voxel to shp, etc
1ST, ModerU's Flak/Half track, with my own style, you can request a cameo here too, and i will make it.
brainicon.png
Description:
New textless support power cameo.
Filesize:
5.41 KB
Viewed:
13450 Time(s)
htkicon.png
Description:
Added Sharpen effects and white balances, sorry, no textless version available.
Filesize:
8.25 KB
Viewed:
13458 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
Last edited by PussyPus on Sat Sep 02, 2017 4:35 pm; edited 2 times in total QUICK_EDIT
Not bad with the pose, but the unit merges into background too much. I personally prefer Generals style though, that's the cameo I've made for the same voxel
Not bad with the pose, but the unit merges into background too much. I personally prefer Generals style though, that's the cameo I've made for the same voxel
Yours is also good Damfoos
hatkicon.png
Description:
it was made over 8 hours ago, hammer tank cameo for who owns a hammer tank in a mod, recoloring is allowed.
Filesize:
7.44 KB
Viewed:
13434 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
I agree with Damfoos, the unit blends in too much. It needs a nice visible silhouette so you can immediately recognise it. Angles from above with no sky in the background don't help that, but also making the shadow more realistic would help too. Right now you just have a general dark glow around it which makes it a bit murky, but if you drew a proper shadow and also shaded the vehicle it would be more distinct IMO. QUICK_EDIT
I agree with Damfoos, the unit blends in too much. It needs a nice visible silhouette so you can immediately recognise it. Angles from above with no sky in the background don't help that, but also making the shadow more realistic would help too. Right now you just have a general dark glow around it which makes it a bit murky, but if you drew a proper shadow and also shaded the vehicle it would be more distinct IMO.
Exactly my new IFV cameo i made 3 days ago but it's private DO use realistic shadow, the voxel itself was maybe made by nucleisplitter, i should have read your post before i finish the teranuum tank cameo, for example some MO3.3 cameos are not really visible or easily distinguishable, exactly like the seitaad ballista cameo by (Nooze maybe?).
trunicon.png
Description:
(voxel by B.A.Znd)
Filesize:
6.66 KB
Viewed:
13427 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
How about Moder.U's land version of Aircraft Carrier?
As you wish! should i upload Mental Omega Version of it?
arcaicon_prev.png
Description:
Aircarrier preview cameo.
Filesize:
7.75 KB
Viewed:
13396 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
I may be inactive for 20 hours from now, so after that, i will make the cameo as you requested. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Damfoos' cameo style is perfect for his Flak Track cameo. Anyway, in order to participate this cameo race, here is my attempt at using Moder.U's Flak Track (used in NW) and cxtian39's request.
cxtian1.png
Description:
My attempt at cxtian39's request, will be better if there is a 3D render of it.
Filesize:
8.54 KB
Viewed:
13378 Time(s)
htkicon.png
Description:
My Flak Track version.
Filesize:
3.82 KB
Viewed:
13378 Time(s)
_________________
Quote:
Humans were born for two things: to pray and be productive.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Mon Aug 21, 2017 5:05 am Post subject:
@PussyPus where'd you get that voxel? It looks like mine _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Damfoos' cameo style is perfect for his Flak Track cameo. Anyway, in order to participate this cameo race, here is my attempt at using Moder.U's Flak Track (used in NW) and cxtian39's request.
and request this one
Maybe SC2 pics are more useful
Damfoos' cameo style is perfect for his Flak Track cameo. Anyway, in order to participate this cameo race, here is my attempt at using Moder.U's Flak Track (used in NW)
Hey, nice one! Maybe could use a bit more shading, but I like it nonetheless.
Also, if we are totally going to hijack this thread for showcasing our cameo making skills, I'd like to show my work as well
I like the greyed-out cameos more _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Why don't you explain why so you're actually being helpful for once? There's no point in just giving your negative opinion with no reasoning. QUICK_EDIT
Damfoos' cameo style is perfect for his Flak Track cameo. Anyway, in order to participate this cameo race, here is my attempt at using Moder.U's Flak Track (used in NW)
Hey, nice one! Maybe could use a bit more shading, but I like it nonetheless.
Also, if we are totally going to hijack this thread for showcasing our cameo making skills, I'd like to show my work as well
Actually hijacking someone's rights is illegal, same goes to threads, Almost 5 of your cameos are not yours, i am talking abut the foreground, not the background., As for chronicz420, ok, + i finished it, including SC thingy..
scvsicon.png
Description:
Here you go
Filesize:
6.74 KB
Viewed:
13256 Time(s)
npad3icon_prev.png
Description:
Filesize:
12.09 KB
Viewed:
13256 Time(s)
arcaicon.png
Description:
Aircarrier cameo.
Filesize:
7.9 KB
Viewed:
13256 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Not almost, exactly 5, that's why they are grey. Also I beleive OmegaBolt needed a voxel of that thing, not a cameo. Nice take on the airfield though, but for the carrier I'd recommend a top-down view. QUICK_EDIT
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
That's IBO's Mobile Workers for ya! _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
I am using GIMP since i started that topic, however some tools i may do not understand and are used for better cameo quality, As for the other one who said better shading, you mean this shading used for azri_apoc's thor dropship?
pbcnicon.png
Description:
Psychic Beacon cameo. (inspired by Blodo, dunno why his dark cameos are cool)
Filesize:
5.66 KB
Viewed:
13086 Time(s)
thoricon.png
Description:
Thor Drop'Gun'Ship cameo.
Filesize:
7.45 KB
Viewed:
13086 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Hmm, I guess I'll be using this Thor cameo in my MO install from now on, thanks for sharing
'install'? what is it? _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Part of the problem is the units are all too small in the image, making them hard to make out.
I always try to have the unit at an angle where it most fills up the space, with unimportant parts of it off the edge. Then draw some kind of lighting that adds contrast. Trace lines around features of the unit to make them stand out, in a slightly cartoony way. I also layer over a scratchy metal texture to add additional details.
Part of the problem is the units are all too small in the image, making them hard to make out.
I always try to have the unit at an angle where it most fills up the space, with unimportant parts of it off the edge. Then draw some kind of lighting that adds contrast. Trace lines around features of the unit to make them stand out, in a slightly cartoony way. I also layer over a scratchy metal texture to add additional details.
Damn, your cameos are truly legit and better than mine, especially that Vortex Tank cameo. Loved these and RR mod! _________________
Quote:
Humans were born for two things: to pray and be productive.
There is a question went to my mind, what if OmegaBolt's shading style applied to a higher resolution version like 64x64 or 360x480? i mean not resizing it after you finish the no text cameo, i mean start it with a higher resolution. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Part of the problem is the units are all too small in the image, making them hard to make out.
I always try to have the unit at an angle where it most fills up the space, with unimportant parts of it off the edge. Then draw some kind of lighting that adds contrast. Trace lines around features of the unit to make them stand out, in a slightly cartoony way. I also layer over a scratchy metal texture to add additional details.
I exactly did everything you said, except the scratch thing, and i think the result matches with the mental omega's american athena cannon cameo shading, 4 cameos applied with contrast and sharpening, no blurs, i tried to make different versions of mental omega cameos too
-Glowcaster voxel by OverWatch, Perun Flagship (maybe atomic noodles or graion, or maybe... ???, speeder trike voxel by mevitar, recon drone by unknown).
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Sat Aug 26, 2017 2:34 pm Post subject:
Perun flagship is also by mevitar, it was supposed to be in a vxl competition, but he was late... Entry was called "Superhind", and I think it was for Voxelgeddon? Nah, anyway, back to topic... All of the people with cameos posted here are true geniouses on cameo making! _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Your signature image is confusing me a lot your request is accepted but i made the blight cameo by the time you requested. EDIT: finally made it.
shidicon.png
Description:
S.H.I.E.L.D. Helicarrier cameo.
Filesize:
7.02 KB
Viewed:
12755 Time(s)
helcicon.png
Description:
Helicarrier cameo.
Filesize:
7.07 KB
Viewed:
12755 Time(s)
bligicon_prev.png
Description:
Blight preview cameo.
Filesize:
7.26 KB
Viewed:
12758 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Oooh thanks. But I'm wondering why it's color green.
It looks like the dybbuk-striker from mental omega, that bombards toxins, and in scorpion cell, rashidi's rebels were used as green color for their faction color, epsilon HQ are magenta maybe, but if scorpion cell is going to change to worse, why their epsilon units look epsilonish, for example like the blue glass, it's epsilonish and foehnish, not scorpion cellish, so the cell should use green glass color instead. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Alright, this one should get 3 people working on each one, i will only work on the rocket MLRS, aaand here you go.
stolenmlrs.png
Description:
Stolen M.L.R.S. cameo.
Filesize:
8.21 KB
Viewed:
12611 Time(s)
mlrscona.png
Description:
Filesize:
8.54 KB
Viewed:
12613 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
Last edited by PussyPus on Tue Aug 29, 2017 3:30 pm; edited 1 time in total QUICK_EDIT
NEW: All voxels below were made by 'Bu7loos', i loved his voxels so much
metroicon.png
Description:
Metrodon cameo.
Filesize:
7.27 KB
Viewed:
12526 Time(s)
ghrpicon.png
Description:
Gharial Prototype cameo.
Filesize:
8.01 KB
Viewed:
12526 Time(s)
pfdricon.png
Description:
Prismforce Drop cameo.
Filesize:
7.46 KB
Viewed:
12526 Time(s)
hydraicon.png
Description:
Hydramaniac cameo.
Filesize:
8.24 KB
Viewed:
12526 Time(s)
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Doing this to prove a point cause i had enough of these PussyPus'es "Cameos"
If you use a voxel for a cameo you can't just just ztyping scale it down and call it quits.
You need to do a fair amount of painting over to add highlights and shadows, do it in a separate layer, after you are done with that then you should add a unsharp mask to make it "pop".
Also to help with realism add a shadow it makes a big difference as well.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum