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2D Attempts
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TAK02
Cyborg Commando


Joined: 28 Jun 2015
Location: formerly Damascus, Syria

PostPosted: Mon Jan 08, 2018 8:19 am    Post subject: Reply with quote

Maybe some sort of maintenance shop that grants vehicle repair upon construction?
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YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Jan 08, 2018 2:52 pm    Post subject: Reply with quote

MRMIdAS wrote:
I have zero idea what that could be used for, but it's nice, so yeah.


TAK02 wrote:
Maybe some sort of maintenance shop that grants vehicle repair upon construction?


Its support power is similar to the genetic mutator's, anyway here is the icon below + a gif.


ysvgaicon.png
 Description:
Salvaged tsunami tank
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ysvgaicon.png



trnsicon_prev.png
 Description:
Robotranser no text icon.
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trnsicon_prev.png



meg_robotrns.png
 Description:
Robotranser loadscreen icon.
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meg_robotrns.png



matrns_g.gif
 Description:
Robotranser Charged.
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matrns_g.gif



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TAK02
Cyborg Commando


Joined: 28 Jun 2015
Location: formerly Damascus, Syria

PostPosted: Mon Jan 08, 2018 3:33 pm    Post subject: Reply with quote

So... Robotranser's SW will 'mutate' infantry into cyborgs, correct?
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
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Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Jan 08, 2018 4:26 pm    Post subject: Reply with quote

TAK02 wrote:
So... Robotranser's SW will 'mutate' infantry into cyborgs, correct?


Nope, however it should be able to show static screen with a scary cybernetic sound, when the static is gone, the targeted objects will be wiped out of the map.
But i am not sure if this would entirely work in the game engine even with ares.
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If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .


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TAK02
Cyborg Commando


Joined: 28 Jun 2015
Location: formerly Damascus, Syria

PostPosted: Mon Jan 08, 2018 5:13 pm    Post subject: Reply with quote

Dumbing it down:
An anim plays, which plays an audio and kills everything in the aoe.
Pretty much every generic SW in existence.
_________________
One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Jan 08, 2018 9:16 pm    Post subject: Reply with quote

The next building is going to be the offensive super weapon of the 4th side, guess what would it be?


matrnsmk.gif
 Description:
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matrnsmk.gif



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tomsons26lv
Scorpion Sniper


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Mon Jan 08, 2018 9:26 pm    Post subject: Reply with quote

A tire fire that smells like a gigantic pile of basic 3d primitives?
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JeagerEX12
Vehicle Driver


Joined: 22 May 2016

PostPosted: Tue Jan 09, 2018 4:31 am    Post subject: Reply with quote

The Robotranser building reminds me of the real-life Randy's Donut Building


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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Sun Jan 14, 2018 10:52 pm    Post subject: Reply with quote

Boom, new things again


ascnmk.gif
 Description:
very dangerous (WIP)
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ascnmk.gif



sray_b.gif
 Description:
this is a solar ray
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sray_b.gif



genemk.gif
 Description:
guess what is that thing
 Filesize:  44.03 KB
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genemk.gif



Image0005.png
 Description:
build the wall! (WIP)
 Filesize:  3.09 KB
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Image0005.png



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4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Sun Jan 14, 2018 11:02 pm    Post subject: Reply with quote

You realize ascnmk doesn't make any sense and you really need to stop using scale so badly, especially on those 4 pairs of metal lines. Genemk is much better, so start doing that.
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Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


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cxtian39
Jumpjet Infantry


Joined: 11 Feb 2016
Location: The United States of China

PostPosted: Mon Jan 15, 2018 1:36 am    Post subject: Reply with quote

Transparent anim always blurs background color
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+1s +1s +1s

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Tiberian Beast


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Jan 15, 2018 11:36 pm    Post subject:   Reply with quote

Guess what's next? -a big surprise for the 4th side soon


dsclicon.png
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dsclicon_prev.png
 Description:
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dsclicon_prev.png



chaosctrl.gif
 Description:
Mini Chaos Control Anim
 Filesize:  4.13 KB
 Viewed:  73 Time(s)

chaosctrl.gif



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If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .


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JeagerEX12
Vehicle Driver


Joined: 22 May 2016

PostPosted: Tue Jan 16, 2018 12:26 am    Post subject: Reply with quote

The Disc Launcher cameo looks like a Soviet Commissar/Officer or a random Soviet Hero to me. Maybe this cameo could be great for Mental Omega's Krukov.

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HG_SCIPCION
Cyborg Cannon


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Jan 16, 2018 2:39 am    Post subject: Reply with quote

hmm.... actually I see finally good improves with the models, textures and animations...

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