:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Sun Aug 19, 2018 2:06 pm
All times are UTC + 0
 Forum index » Modding Central » Media Hut
Concept Psychic Dominator
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [17 Posts] View previous topic :: View next topic
Author Message
4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Sat Oct 07, 2017 9:02 pm    Post subject:  Concept Psychic Dominator
Subject description: feedback before release?
Reply with quote

As per the subject description:
Looking for some constructive feedback on making this the best it can be. I think the coloring is my biggest issue and whether or not it should have the vents on the sides, remap them, etc.?
Link to image, since site doesn't allow linking pictures apparently.



In case you're wondering, I am borrowing a friend's pc for a bit
_________________
"Don't beg for things; Do it yourself or you'll never get anything."
Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


Back to top
View user's profile Send private message Send e-mail
BySc
Scorpion Sniper


Joined: 07 Jul 2013
Location: Anywhere In The World

PostPosted: Sat Oct 07, 2017 9:26 pm    Post subject: Reply with quote

Actually looks good but if you can change sphre texture to iron curtain or tesla turret can be better.

You pipes looks good do you added mutiple tube for create this ?
_________________

Back to top
View user's profile Send private message ModDB Profile ID
Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Sat Oct 07, 2017 10:28 pm    Post subject: Reply with quote

Looks great. I advise you to look at Suiseiseki's WIP remake - which he never finished - for some ideas though (sadly I don't think I kept the orig render here so only this blurred image has to do - Speeder might still have it though).



What I'd carry over from this one would be the brick texture scale and the pillar standing's detailing. Rest I guess your are better already.
_________________



AS Discord server: https://discord.gg/7aM7Hm2

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID
4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Sun Oct 08, 2017 6:23 am    Post subject: Reply with quote

BySc wrote:
Actually looks good but if you can change sphre texture to iron curtain or tesla turret can be better.

You pipes looks good do you added mutiple tube for create this ?


Yes, the center is all individual multilayered pistons so this is never getting a 3D release as its extremely not optimized lol. Are either of these colors better?


Graion Dilach wrote:
What I'd carry over from this one would be the brick texture scale and the pillar standing's detailing. Rest I guess your are better already.


I still struggle making piping look good at all at that size, but I think it's at least decent now, see above images; Thanks for the reference, forgot that Suiseiseki had made one before. Should the pink stay or is there a better color in the default palettes? Oh and the reason the bricks were so large before I changed it, was to keep up with the original psyDom's giant bricks.
_________________
"Don't beg for things; Do it yourself or you'll never get anything."
Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


Back to top
View user's profile Send private message Send e-mail
TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Oct 08, 2017 6:40 am    Post subject: Reply with quote

The right one (TSLA), looks more Yur-ish IMO.

Also, isn't the base for the Puppet Master supposed to be the same one as the Dominator's?

EDIT: nvm. It's different even on the concept art.
_________________
One and only developer of C&C S. True Supremacy.
Youtube: C&C Supremacy Mod | Skype: TAK02 Supreme CnC Mods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue
I once ninja'd MigEater #Tongue
Back to top
View user's profile Send private message Send e-mail Visit poster's website ModDB Profile ID Skype Account
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Oct 08, 2017 8:53 am    Post subject: Reply with quote

The bricks could do with a bump map to add some depth. It looks a bit dark over all IMO too. The pipes & "claw" look really good tho.
_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Sun Oct 08, 2017 5:02 pm    Post subject: Reply with quote

Mig Eater wrote:
The bricks could do with a bump map to add some depth. It looks a bit dark over all IMO too. The pipes & "claw" look really good tho.


I can't make the bump map any stronger lol, but I made the bricks almost 3x brighter, hopefully it's bright enough Smile .



If that's all I can improve, then it's on to the fun part of animating these hoses so it can rotate (as shown in the concept art?) in case someone wants it as a turreted superweapon.
_________________
"Don't beg for things; Do it yourself or you'll never get anything."
Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


Back to top
View user's profile Send private message Send e-mail
TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Oct 08, 2017 5:05 pm    Post subject: Reply with quote

Rotation wouldn't even work. Not with those chains attached.
Unless you'll make two versions #Tongue
_________________
One and only developer of C&C S. True Supremacy.
Youtube: C&C Supremacy Mod | Skype: TAK02 Supreme CnC Mods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue
I once ninja'd MigEater #Tongue
Back to top
View user's profile Send private message Send e-mail Visit poster's website ModDB Profile ID Skype Account
4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Sun Oct 08, 2017 5:29 pm    Post subject: Reply with quote

Well it won't be a technical rotation, it'd be more like "angle it down in 32 directions so that it looks like it's rotating" which is far more work than actually rotating.
_________________
"Don't beg for things; Do it yourself or you'll never get anything."
Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


Back to top
View user's profile Send private message Send e-mail
Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Sun Oct 08, 2017 7:20 pm    Post subject: Reply with quote

Please look at the attached image what I meant as pillar standing thingy. There's also some mess on the right front pillar thingy - look at the purple rectangle. Gives me the feelies if some random polygon is sticking out.

Improvements are great. I guess pink can stay.


feedback.png
 Description:
REALLY CRUDE REPRESENTATION.
 Filesize:  43.51 KB
 Viewed:  1528 Time(s)

feedback.png



_________________



AS Discord server: https://discord.gg/7aM7Hm2

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID
PussyPus
Commander


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Sun Oct 08, 2017 10:57 pm    Post subject: Reply with quote

When will you make charge anim? (1 minute before superweapon ready)
_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .


Back to top
View user's profile Send private message ModDB Profile ID Skype Account
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Mon Oct 09, 2017 3:25 am    Post subject: Reply with quote

4StarGeneral wrote:
Mig Eater wrote:
The bricks could do with a bump map to add some depth. It looks a bit dark over all IMO too. The pipes & "claw" look really good tho.


I can't make the bump map any stronger lol, but I made the bricks almost 3x brighter, hopefully it's bright enough Smile .


Just curious, if you go into bump textures material, have you lowered the blur value?
_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message Skype Account
TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Oct 09, 2017 4:41 am    Post subject: Reply with quote

PussyPus wrote:
When will you make charge anim? (1 minute before superweapon ready)


The charge-anim was supposed to be similar to the Dominator's.
Basically, the building has a huge dome for a roof that opens.
To reveal Yuri's Claw #Tongue
_________________
One and only developer of C&C S. True Supremacy.
Youtube: C&C Supremacy Mod | Skype: TAK02 Supreme CnC Mods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue
I once ninja'd MigEater #Tongue
Back to top
View user's profile Send private message Send e-mail Visit poster's website ModDB Profile ID Skype Account
4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Tue Oct 10, 2017 5:30 pm    Post subject: Reply with quote

Thinking about forgoing the dome at this point, as the claw part is larger than the base and will be a good bit of work to resize, but actually fits nicely with it as well.

Having some rendering issues at the moment though for some unknown reason. Rendered a 60 frame buildup yesterday in about 10 minutes, took me ~50-60 minutes to render just one frame today, so it's a struggle.


I've tried a lowered and raised blur on the bump, lowered makes it more grainy and reduces the height while raising it increases the amount it extrudes from the surface, but it also smooths the difference between the bricks. So, I'm leaving it at 1.0.
_________________
"Don't beg for things; Do it yourself or you'll never get anything."
Lin Kuei Ominae wrote:
wrong forum. this is not minecraft.


Last edited by 4StarGeneral on Tue Feb 20, 2018 2:44 pm; edited 2 times in total

Back to top
View user's profile Send private message Send e-mail
TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Oct 10, 2017 6:00 pm    Post subject: Reply with quote

I'm not sure what it is, but the Master feels like it'd stand out when compared to other buildings...

Either way, I'm starting to like it!
Now it looks much more of a Puppet Master than that other guy! Smile
_________________
One and only developer of C&C S. True Supremacy.
Youtube: C&C Supremacy Mod | Skype: TAK02 Supreme CnC Mods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue
I once ninja'd MigEater #Tongue
Back to top
View user's profile Send private message Send e-mail Visit poster's website ModDB Profile ID Skype Account
AnimalMan
Missile Trooper


Joined: 06 Feb 2018

PostPosted: Mon Feb 19, 2018 6:49 pm    Post subject: Reply with quote

Very nice shp

Back to top
View user's profile Send private message
PussyPus
Commander


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Tue Feb 20, 2018 2:42 pm    Post subject: Reply with quote

Suiseiseki, SHP looks like it's from original game the 4SG's
_________________
If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .


Back to top
View user's profile Send private message ModDB Profile ID Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [17 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Media Hut
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1692s ][ Queries: 15 (0.0171s) ][ Debug on ]