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SellUnit SW
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat Oct 07, 2017 5:30 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Tutorial request: making a SellUnit SuperWeapon. I'm not sure how that one should be done to be actually usable.
Can it even be used with the 'Sell'button?

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One and only developer of the Command & Conquer Dune "C&C D" mod.
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Oct 07, 2017 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Use Action=SellUnit on a SW, IIRC the unit needs to be docked with a repair pad to work tho...

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Oct 08, 2017 3:10 am    Post subject: Reply with quote  Mark this post and the followings unread

You've placed this tutorial request in the wrong place. This Tutorial forum is about creating graphics, 3D models, sounds, etc... It has nothing to do with coding .ini files.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sun Oct 08, 2017 4:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
Use Action=SellUnit on a SW, IIRC the unit needs to be docked with a repair pad to work tho...

And it'll work just like that? No need for a specific name or Type to make it usable along with normal Sell via Sell Button?
It can't be that easy.

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Oct 08, 2017 8:46 am    Post subject: Reply with quote  Mark this post and the followings unread

It doesn't work via the sell button, you click on the SW icon & then click on a unit docked with the repair pad...  

I cant remember exactly what other code you need but I'm remembering this from decades ago before RockPatch or Ares expanded SW functionality. There where only a few tags to work with, so just experiment with some trial & error & see what works.

BTW ModEnc states that SellUnit only works in RA2 & the first version of YR & that YR v1.001 broke it. So you might not be able to get it working & also might explain why no recent mods use it.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sun Oct 08, 2017 12:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

If I recall correctly, when you misclick with it a non-valid target or blank, game will crash so I don't wonder why its not used if still has same issues or else broken.

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Tue Oct 17, 2017 10:45 am    Post subject: Reply with quote  Mark this post and the followings unread


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