:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Sat Oct 20, 2018 8:14 am
All times are UTC + 0
 Forum index » Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Help with a crash. [Solved]
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [4 Posts] View previous topic :: View next topic
Author Message
Ich-Henker
AA Infantry


Joined: 06 Aug 2015
Location: Germany/Austria

PostPosted: Tue Oct 24, 2017 11:52 am    Post subject:  Help with a crash. [Solved] Reply with quote

Hey,

I do not know if this is related to the new Ares Version but I am getting this Error when Yuris Sides are included in a match (could be Allies too).
It could be some temporal=yes interactions. I ran a cross script checker and tried my best to find it on my own - help would really be appreciated.

Bye!   Smile


except.txt
 Description:

Download
 Filename:  except.txt
 Filesize:  5.29 KB
 Downloaded:  2 Time(s)


Last edited by Ich-Henker on Tue Oct 24, 2017 7:12 pm; edited 1 time in total

Back to top
View user's profile Send private message
AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Tue Oct 24, 2017 6:38 pm    Post subject: Reply with quote

I'm not sure, because I can't see where it came from, but a cell contained some invalid content. This could happen under certain circumstances, like having buildings with overlapping foundations and then destroying one of them.
_________________

Back to top
View user's profile Send private message
Ich-Henker
AA Infantry


Joined: 06 Aug 2015
Location: Germany/Austria

PostPosted: Tue Oct 24, 2017 7:02 pm    Post subject: Reply with quote

Thank you very much,

I remembered this from a custom map i downloaded from PPM where civilian buildings were placed to look different but hat overlapping boundaries and when occupied and then destroyed the game would crash ...
Can this happen, when you have custom foundations with freed cells? Technically that is not overlapping.

Edit:

I found the overlapping buildings. The maps name was homefront.yrm - thank you very much - the next time this happens I have to keep this option in mind.

Edit2:

Would it be possible to stop this from being a fatal crash with ares? I don't know about possible consequences but a crash is a pretty hard punishment for such a flaw.
-A-

Back to top
View user's profile Send private message
AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Sat Oct 28, 2017 3:11 am    Post subject: Reply with quote

You're welcome.

A fix for this is complicated, because when buildings are placed, they are placed in a special mode without security checks. When the cells are filled, the building is on the map already, so no way to stop there and undo that. And checking this at runtime -- kinda logging each problem -- requires constant checks, which would just be slow.
_________________

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [4 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1477s ][ Queries: 14 (0.0111s) ][ Debug on ]