Posted: Wed Nov 01, 2017 7:20 am Post subject:
How can we customize random map?
Randomly generated map looks not so realistc. Sometime most of the maps are blank. Sometime the water on the border was so narrow. So is there a file or ini that we could get in and change the logic and parameters behind this? QUICK_EDIT
Ares enhances it quite good (and I asked for more improvements)
;;;
Ares lets you create random maps using some new map styles --
Archipelago terrain and the Desert tileset.
The RMG will now place bridges at random on maps that include rivers.
Random Map Generator enhancements:
A new checkbox -- `Place Urban Areas` -- allows the user to add an assortment of
streets and urban combat buildings at random spots throughout the generated map.
The objects placed by this feature can be modified by adding the heading
[Urban]? in the rmgmd.ini file, and adding the following lists
after Structures=, Vehicles= and Infantry= respectively:
[Urban]Structures=list of BuildingTypes
Defaults to CABUNK01,CABUNK02,CAARMY01,CAARMY02,CAARMY03,CAARMY04,
CACHIG03,CANEWY01,CANEWY14,CANWY09,CANWY26,CANWY25,CATEXS07.
[Urban]Vehicles=list of VehicleTypes
Defaults to TRUCKA,TRUCKB,COP,EUROC,SUVW,SUVB,FTRK,AMBU.
[Urban]Infantry=list of InfantryTypes
Defaults to CIV1,CIV2,CIV3,CIVA,CIVB,CIVC.
Urban areas generated in the minimap preview do not always correspond
to content generated ingame, especially in Desert maps -- this is still being
investigated. In addition, there are reports of this feature not working at
all with certain settings. (Known issue: #794
) QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum