Before anyone complains that the voxels are blocky:
I made them twice as large as they appear ingame- this way i can add more details and better normals.
But in this viewer they appear large and a bit blocky QUICK_EDIT
Yeah...my sky box showed the lines...guess its just a bug, maybe with high resolutions or something? 1280x1024? Anyone else have that problem? QUICK_EDIT
I made a 360 animation, and ran out of system resources half way through , though I managed to close a few things in task manager to get the job done. I'd post the anim but it's 13 mb's
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